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Posted

Hi all,

 

After 100+hours game play...i come up to this conclusion:

 

A great party is a set and forget group at very beginning to the end, it doesnt need to be the strongest but it only require very few micros from your hands.

 

 

1 Pale elf Druid(main) 18 10 4 10 19 17 (shield)

 

party role:CC & Tanking & talking...lol 

 

-clean trash mobs with cat shape, even with lowest dex it still attack like winds

-high DEF and concentration to cast reckless storm

-must worn captain's hat as a party leader

-AI none, control by yourself due to bad AI

 

 

2 Moon godlike Darcozzi Paladin 18 10 20 10 17 3 

 

party role:ac buffer & DPS & debuff cleaner

 

-max out dex for dual wielding dps

-greatly buff ac with Aura/Coordinated/Liberating

-Timely healer and debuff cleaner

-AI support

 

3 Superman Barbarian 19 8 19 10 18 4 

 

party role: Main tank & killing

 

-another spell tongue spoiler, all buffs lasts forever...

-Super high ac with party buffs:

+paladin+46ac (6aura,20spell,20coordinate attack and weapon coordinate stacks)

+priest+30ac at least 50+ with all buffs

+self human +7acc

-AI attacker

 

4 Moon godlike melee wizard 18 10 17 10 20 3

 

party role: CC & killing

 

-AI spell sword

-IBMA CC spells, cilling wind/black hole...etc

-shocking melee dmg

 

5 Priest of shinning flame (Moon godlike magran) 18 10 10 5 20 15 (shield)

 

party role: AOE Fire canoon & debuff cleaner & tanking & ac buffer

 

-fire dmg focus

-can cast spells for 1000 AOE fire dmg....lol

 

6 leave for companions.... to be sarcrificed...lol

 

OR

 

6 Ranger with stormcaller and a crappy fox...

 

777 777 777 777 777 777 777 777 777

 

Now feel the power of the Seven Man! 777

 

777 777 777 777 777 777 777 777 777

Posted

Hi all,

 

After 100+hours game play...i come up to this conclusion:

 

A great party is a set and forget group at very beginning to the end, it doesnt need to be the strongest but it only require very few micros from your hands.

 

 

1 Pale elf Druid(main) 18 10 4 10 19 17 (shield)

 

party role:CC & Tanking & talking...lol 

 

-clean trash mobs with cat shape, even with lowest dex it still attack like winds

-high DEF and concentration to cast reckless storm

-must worn captain's hat as a party leader

-AI none, control by yourself due to bad AI

 

 

2 Moon godlike Darcozzi Paladin 18 10 20 10 17 3 

 

party role:ac buffer & DPS & debuff cleaner

 

-max out dex for dual wielding dps

-greatly buff ac with Aura/Coordinated/Liberating

-Timely healer and debuff cleaner

-AI support

 

3 Superman Barbarian 19 8 19 10 18 4 

 

party role: Main tank & killing

 

-another spell tongue spoiler, all buffs lasts forever...

-Super high ac with party buffs:

+paladin+46ac (6aura,20spell,20coordinate attack and weapon coordinate stacks)

+priest+30ac at least 50+ with all buffs

+self human +7acc

-AI attacker

 

4 Moon godlike melee wizard 18 10 17 10 20 3

 

party role: CC & killing

 

-AI spell sword

-IBMA CC spells, cilling wind/black hole...etc

-shocking melee dmg

 

5 Priest of shinning flame (Moon godlike magran) 18 10 10 5 20 15 (shield)

 

party role: AOE Fire canoon & debuff cleaner & tanking & ac buffer

 

-fire dmg focus

-can cast spells for 1000 AOE fire dmg....lol

 

6 leave for companions.... to be sarcrificed...lol

 

OR

 

6 Ranger with stormcaller and a crappy fox...

 

777 777 777 777 777 777 777 777 777

 

Now feel the power of the Seven Man! 777

 

777 777 777 777 777 777 777 777 777

your barbarian will die because of his lack of resolution, he will not have enough concentration to be able to attack without being interrupted unless you buff him with the crown of the faithful, I think that you should invest more in constitution for your only tank in the party if you want the Paladin and priest to be able to do the job, someone able to engage more people would be useful. I don't know, I like the party, It's just that the tank seems to not be a tank at all.

  • Like 1
Posted (edited)

Or you just cast Holy Meditation on him or let him drink a potion of Spirit Shield...

 

I did an Ultimate run with a barb with 3 RES and 3 DEX by the way. Interrupts aren't that bad.

 

A tank who can cast Relentless Storm usually doesn't need a lot of CON.

Edited by Boeroer
  • Like 2

Deadfire Community Patch: Nexus Mods

Posted

thanks for your comments...

 

there are 2 ways to become tank in this game.

 

1 Aumaua Paladin(main char) with maxed out DEF stats and shield, all 130+ without any buffs.

 

2 Spelltongue dualwielding barbarain, High HP and infinite healing.

 

BUT....once you learned reckless storm...DPS is the only thing you need.

 

For big boss with high DEF, just call your paladin and aim it with spark gun (just aim no need to open fire). an ally who stand closest to the paladin will get +20 additional bonus.....so that you can stun/palalize it easily.

 

Here is how i manage the team:

 

formation:

 

 

-W-  -P-  -W-

        -D- 

-Pa-        -B-

 

At first round, priest and druid will buff whole party up while wizards summon their weapons. leave pal and bar to AI.

 

once nature vigor and armor of faith...etc are on, you just watch them fight... AI performance is quite good.

 

In middle game, stormcaller ranger will replace Aloth. and bar will play main tank.

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