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Posted (edited)

Hello, I am currently struggling with making a character that can hit hard and also get hit back. I also would like to be using a greatsword and heavy armor. Trying to balance the accuracy vs deflection axis and the armor vs action speed axis is giving me headaches. This is what I've come up with so far, but I could use any and all suggestions on how best to accomplish this. 

Race Pale Elf

Paladin(Bleakwalker)/Fighter(Devoted)

Attributes

Might 15
Con 6
Dex 18
Perception 20 (The White that Wends)
Int 3
Resolve 16
 
Abilities (And levels I'm thinking to take them at)
Flames of Devotion 1
Sworn Enemy 1
Deep Faith 2
Lay on Hands 3
Zealous Aura 4
Two-Handed Style 5
Eternal Devotion 7
Sworn Rival 8
Exalted Focus 10
Inspired Path 11
Scion of Flame 12
Uncanny Luck 13
Virtuous Triumph 16
Righteous Soul 19
 
Knock Down 1
Fighter Stances 4
Confident Aim 6
Penetrating Strike 7
Mule Kick 9
Weapon Specialization 10
Armored Grace 13
Conqueror Stance 14
Rapid Recovery 15
Improved Critical 16
Reaping the Whirlwind 17
Clear Out 18
Weapon Mastery 19
Power Strike 20
 
Edited by OscarGresin
Posted

Well you have fighter in there so u can't go bad with it.

I'd not dump INT on this guy.

With rapid recovery and a good INT score ull prolly never need to waste resources on lay on hands so u can use FoD more.

Devil of Caroc breastplate for sure, best one I've seen so far.

Other will probably have better more detailed pointers, I haven't even finished the game yet.

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