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Showing results for tags 'persuasion'.
When it comes to RPGs, I see a lot of focus on things like stats, leveling up, and game mechanics surrounding combat, but in my opinion, one of the greatest aspects of traditional PnP RPGs is... Well, actual roleplaying, and the ability to come up with some rather unorthodox methods of solving a particular issue. Now, obviously we can't have the same freedom in a CRPG, since computer games by their very nature can't adapt to unpredictable situations, or allow the use of skills in situations they weren't designed for, even if it should be physically possible. For example, without a physics