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Showing results for tags 'levelup'.
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Does anyone know if there's a mod for streamlining the level-up experience? As it is, it's a whole lot of clicking each time you respec. I would love to be able to distribute all points and skills in one go, more or less, instead of having to do 2 skill points > Next > 1-2 abilities > Next > 0-1 weapon proficiency > Next > Repeat 20+ times.
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Would be really cool if we could adjust the amount of skill points you get each level in the same way we can for Super Charges Weapon Proficiency inter alia. I was hoping for something like this: "SuperChargeCountByCharacterLevel": ["0", "3", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0"], "WeaponProficiencyPointsByCharacterLevel": ["2", "0", "0", "1", "0", "0", "0", "1", "0", "0", "0", "1", "0", "0", "0", "1", "0", "0", "0", "1"], But for Skills instead of Super Charges Weapon Proficiency. Edit: Changed Super Chargers to Weapon Proficiency to avoid any confusion.
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After a 'level-up' I inspected Eder gear to see if I couldn't find him something more apropriate. However, as shown on screenshots below, the damage properties of his equipped Sabre was 13-19 when I was hovering a Sword in his inventory, and 14-21 when I was hovering the actual equipped Sabre. Is it normal? Did I missunderstand something?