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Found 2 results

  1. First off, I just want to say Grounded 2 is amazing — I’m loving the world, the creatures, and all the little details. I really like how much more interactive and alive everything feels compared to the first game. One idea I had that could make gameplay even smoother: I think we should be able to pick up other kids’ backpacks, similar to how we can pick up weed stems, soldier ants egg, or even our solder ant could pick it up. For example, if a teammate’s backpack is in a tough spot, it would be great if another player could grab it and carry it back to them. I feel like this would make co-op teamwork even more fun and help in tricky situations, especially when a player keeps dying in a dangerous spot. Since we can already carry big items and creatures eggs, it seems like a natural extension of the current mechanics. Thanks for all your hard work on this game — I can’t wait to see where it goes!
  2. So you know how when you recycle something when building it just kinda goes all over the place? I had the idea of having a setting where you could have it either directly go back into your inventory, available storage with hot deposit on, or have it drop all the materials in a bag. (If your inventory is full it would tell you in the bottom or something like that) I just think a new recycling system would be cool! Thanks for reading :)
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