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Showing results for tags 'ambassador'.
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Hi ! I just complete the process for having the ambassador upgrade. But when I put the key on steam, he only give me the 10% coupon (but I already own the game). And the DLC "upgrade to obsidian edition" is still to purchase. => how can I check If my account include all the cards I paid for ? Thanks !
Have you ever found a situation where you are and fellow villagers are happily farming and chillaxing, having a couple of beers. Suddenly out of the blue, you see some six heavily armed strangers wielding all sorts of weapons and strange magics. You shout and yell to them, "Hey this is our territory - go bugger off!" but they don't listen... they just trudge on and trample over your nice farm. They even have the temerity to pick some of your best apples and eat them right in front of you. Even worst, they start invading your neighbours house by smashing down the doors or lockpicking. They then raid and loot all your valuables, chests and gold. How the heck are you going to stand by there and do nothing? When you ask them to stop, they don't seem to understand. Brandishing your clubs, you try to intimidate them to stop, but nah... they're not impressed and start their wholesale slaughter... Before you know it, your entire village is in burning and in ruins and you're lying down in a pool of your own blood. Before you pass out, the only two phrases you hear from these savages sound vaguely like .... "We're heroes..." Just because we're ogres/trolls/non-humanoids, what rights do these people have to kill us and take our valuables? *** Yep, this idea germinated from the fact that after playing countless CRPGs, I'm never quite happy with the fact that the PC usually invades other non-humanoid lands and start killing without even stopping to question as to what rights do they have to do so. So, could we have a quest line where we meet a race that is very isolated alongst these lines. If the PC acts diplomatically, he can avoid conflict but can't communicate unless he spends some time with them. If he or his companion has some linguistic skills, then he can communicate with them. If however, the PC ignores the non-humanoids and starts rifling through the posessions of the non-humanoid species, this will invite reprisals as they try to defend their land and possessions. Fighting and killing these non-humanoids could have very adverse consequences such as starting potential deadly conflict between this species and the known civilization... The PC may then have to atone for his atrocities and try to act as a ambassador to quell the conflict.