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  1. Hello Obsidian, This is an open letter requesting Lichs be included in the game as either, a) A playable race. b) Ascension as a result of a wizard/cleric/cipher(?) only quest (allow melee classes a quest to become either vampires or fiends) c) A companion. Lichs are the best undead archetype and too long have RPGs mistreated, misrepresented, and mishandled their inclusion in their game world. Lich discrimination includes but is not limited to: Type casting as mid-boss level villains, untrustworthy quest givers who will betray you after completion of the quest, secret loot pinatas that dispense overpowered equipment, and vague and unseen threats sprinkled throughout a game world's lore. I believe the above usages are selling the potential of a Lich and the Lich's sacrifice of his humanity short. There are any number of interesting reasons to become a Lich, good, neutral, and evil, and exploring this multiplicity of motivations could make for very interesting story telling. Allowing the player to become a Lich will accomplish the following: A) An immense sense of progression as the player sheds his mortal body. B) A host of possibilities for world reactivity based on the cultural perceptions of Lichs across the game world. C) Interesting gameplay mechanics and added tactical choices gained through the many Lich abilities. Thank you for your consideration on this topic, the inclusion of Lichs would make many people very happy.
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