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Showing results for tags 'Greatsword'.
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Devoted bonus is bugged is choosing a 2-handed weapon. It gives a -10 accuracy instead of boosting it. Did not test with ranged weapons.
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- Devoted
- Two-handed weapons
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(and 3 more)
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Hey there fairly new to the game, been looking around at builds and such and playing a little on my own getting up to Kana. I've been abit on the fence about builds and such though seeing what will be viable in the long run, I own both White Marches so I cap at 16 I think. I'm adamant about playing on Path of the damned and it doesn't seem all that bad for me at the minute, a few wipes but once I had Eder in there things picked up. I was running this before Human - Shieldbearer - Living Lands Might 20 Constitution 3 (This really hurt for a while but got past it eventually) Dexterity 3 (Slooooooow) Perception 18 Intellect 15 Resolve 19 Looking at what's around none of this synergies well at all. I've heard about the Wayfarer's though I think Shieldbearer's were just what I was attracted to RP wise. Basically I want to run a Greatsword with backup Arquebus etc. Who basically buffs his teamates slightly with heals and auras, doesn't have to be over the top. Hence just leaving intellect at 15 for dialogue and abit of AOE. Abilities wise Im open to suggestions I know about Strange Mercy and Lay on hands and that's about it aswell as some proficiency talents. I'm fine with a bit of squishiness if I can get the healing off or just back off and become a gunner etc. This doesn't have to be min/maxy but just wondering what will get me through to the end. At the minute Constitution and Dexterity are a hard sell on me but I'm worried about dumping resolve since I think it might have been the only reason along with the outworn buckler that I even reached Kana. Any help is appreciated, Cheers.