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  1. Hello Theorycrafters, I'm thinking about running a Hybrid Dual Wield Fighter as a main. The idea is to use Dual Weapons and KDs as crowd control in one slot, while still being able to tank when switching to a handaxe and shield in the second slot. I do intend to run a main tank alongside him though. anyway, currently the plan looks like this: Might 14 Constitution 06 Dexterity 18 Perception 14 Intelligence 10 Resolve 16 Level Ability Talent 1 Knock Down 2 Bonus KD 3 Defender 4 Wary Defender 5 Disciplined Barrage 6 Two Weapon Style 7 Weapon Spec 8 Vulnerable Attack 9 Vigorous Defense 10 Weapon Focus 11 Into the Fray or Clear Out 12 Weapon Mastery I'm leaning towards Wild Orlan and Maces/Noble weapon Specialization. As it stands, the build will come out 18 points short on deflection compared to a dedicated Tank fighter and a few points short on other defenses. On the offensive side, his damage increasing talents hit late and are few. though from the whole fighter set, what I miss out on is only savage attack and confident aim; and of course 6 points of might. Of course, the fighter is already a bit short on +% damage talents compared to other classes, but then again, most of it is covered by enchantments in late game anyway. I know, PoE isn't the best game if you enjoy hybrid builds, but what are your thought on the build? viable (I know it's playable, which build isn't)? Any comments for improvements (aside from: stop trying to make a hybrid of course)? Thanks and happy discussing!
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