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Showing results for tags 'Progression Bug'.
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Good day, My friend and I opened the Haze Lab Door, went into the final fight area there and killed a bunch of Mites. After the mites were dead nothing else happened. No more enemies that were supposed to come showed up. We also found the door behind us was locked. We figured it was a bug and chose the Give Up option to respawn our characters. When we returned to the door it was locked. The switch is still flipped to on. There is no way we can get back in there. This has locked our progression as we cannot collect the Haze Chip. We have dozens of hours into this save and I really don't want to lose all of that progress. Looking at the issue tracker this has been a previous bug https://grounded.obsidian.net/issue-tracker#4vrkYlr7-players-are-reporting-a-haze-lab-door-isnt-opening-preventing-progression Looking for any semblance of help here. We have tried everything that we can find online about this. Not only does this prevent the story from progressing, but we can't unlock the advanced buildings as that is locked behind the Haze Chip. Thanks in advance!
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So I encountered a Harpy and after I did the wisdom rolls I got back to the original character but couldn't progress because the blue arrow did not do anything. I forfeited that game (which usually fixes any issue) and now I see the Harpy on the rewards screen and even the map screen. If I start a new game my first encounter is covered up by the Harpy and I can't progress any. Forfeiting the games does not help at all and the Harpy will sometimes go away if I kill the game but it always comes back if I start a scenario. Has anyone else had this issue? What do I do to fix - is there a way to trigger a hard reset? This is on a newer iPad. Thanks in advance
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I have encountered a major plot progression issue regarding getting an invitation for the DUC from the Knights of the Crucible. I have a save before that and 1 showing it, but you only need the one showing it I think Where as far as I can see, there is no way to complete this quest and thus progress the main plot in this save state. (But if you find a work-around, please tell me.. though I will simply throw this save away and reload) This can happen when you have these 2 quests active (with exactly these states) at the same time... Winds of Steel - Research Given to Courier, Courier dead during fight - Quest not reported to Commander Clyver Invitation Quest -> Only "good standing" with crucible knights -> But Dialog with Clyver loops infinitely and the dialog choices are not going to next quest step because his "directive" (Winds of Steel) is not completed Save (Standing right in front of him with the infinite looping and very very weird dialog a click away) http://www.mediafire.com/download/t84jjmhpo7v6jha/e6f43dbc06824c1c981e0bc38ad015b9_13516728_CrucibleKeep.zip Also worth noting, before I went to the crucible knights, but after getting the invitation quest, there was 1 hostile Metal Knight Automata and 3 dead bodies in front of the keep. With nobody even acknowledging this after battle. So yeah... I have a save around 15 minutes before getting the invitation quest thankfully so I am not entirely stuck, but someone else might not be so lucky. So I hope this is the right way to report this kind of bug.
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- Progression Bug
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