Jump to content

Search the Community

Showing results for tags 'PCs'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 4 results

  1. Just a Suggestion me and my friend love this game, I use the bow and arrows while he's up close with melee and shield. The issue is the arrow system. What if you can craft a quiver that takes an armor slot for throwables or something? Have it start out at 50 or 100 instead of 20, can be upgradeable to hold more. This would be a cool feature and very useful, as I'm always low on inventory space due to holding so many arrows. I also would like to see if there was an auto arrow retrieval system, where you walk over it and it picks them up. Having to pick every single one up by its self is annoying and tedious and sometimes i cant even pick them up because if something or someone walks over it some times they go flying, or get stuck under the map. What if after after shooting them the ones that are stuck in the enemy can be collected into a group to where you can pick up most of them with one click. Overall this game is awesome and I cant wait for what's to come next. Great job and thank you for giving me something new and fun to play that's NOT a Battle Royale!!!!
  2. I downloaded Windows ISO from Microsoft website and used the burn option on Windows 10 to make a bootable DVD. However, when I inserted the dvd into newly built gaming pc, the installation wizard did not come up as expected. The only thing I got is a black screen. How can I fix this?
  3. I'm using Epic Games launcher, saves disapeared after they asked me wether i wanted to use cloud saves or machine saves (i choosed the "bring everything into machine" option)
  4. Hey! One of my favorite things about Icewind Dale 2 and BG2 (and Temple of Elemental Evil, which I just found and started playing!) was the ability to have an entire party of PCs, skipping the PCs entirely (or almost entirely). Do you intend to have this as an option in the game, or will it be more like Planescape: Torment, where there's only one true PC, and then you get a bunch of controllable NPC sidekicks? Game looks really neat, look forward to seeing great things!
×
×
  • Create New...