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Showing results for tags 'support weapon'.
Just a Suggestion me and my friend love this game, I use the bow and arrows while he's up close with melee and shield. The issue is the arrow system. What if you can craft a quiver that takes an armor slot for throwables or something? Have it start out at 50 or 100 instead of 20, can be upgradeable to hold more. This would be a cool feature and very useful, as I'm always low on inventory space due to holding so many arrows. I also would like to see if there was an auto arrow retrieval system, where you walk over it and it picks them up. Having to pick every single one up by its self is annoyin
A comment left by someone on here a while ago got me thinking: what if there were support weapons? Weapons that provide more RPG elements, a (slightly) new way to handle combat, and small buffs when used. I propose staves as a new support weapon. These 2-handed weapons would have low damage, but long reach (longer than the spear,) and pretty fast attack. Their main use, though, would be the buffs they provide. When swung, the character wielding the weapon and all other friendly characters in a certain vicinity would receive a small buff that would last about 5-10 seconds (depending on the tier