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The Butler

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  1. I'm not a fan of ebay... I don't like paying over the odds for second hand goods. Sounds like it might be my only option but theres something satisfying about breaking the seal on a freshly bought game. Ah well.
  2. I was wondering if anyone could help me, I've been trying to find retailers in the UK that are still selling KOTOR and KOTOR2 for the PC but have been unable to find one. Have tried everyone I can think of from play.com/game/gameplay/gamestation/amazon/pcworld/lucasarts store and everyone is sold out of both titles. Does anyone here know where I might be able to buy them or be willing to sell me a copy? Is there a reason for this stock shortage as you can usually still buy most "old" games and KOTOR2 isn't that old - is there a special edition coming out? Most of the online retailers say they should have stock soon but I've been monitoring it for weeks now and theres been no change. Pricing is usually around
  3. Reveilled - Thanks for that, i'm glad it wasn't just me that missed this then as from what some people in this thread have been saying the story makes perfect sense and I was starting to think I'd played it all wrong. On point two I did get a cutscene where G0-T0 re-programs the droid but I also cut one where he definatley blows him up in the engine room. Unless when you say re-program you mean G0-T0 likes doing jig-saw puzzles with little bits of metal. The more I think about the story though the more it just doesn't make sense, any of it... I was reflecting on it and all I could think of is "whats the point of this bit or that bit". Such as whats the point with having the Republic chase you around Telos and have those cutscenes where the Republic are told to "let you go", I can't recall any instances in the game where any of the three bad guys are shown to have influence over the Republic. What's the point of the Exchange? Throughout the first half of the game they seemed ominous and probably linked to the actions of one of the bad guys but after you destroy G0-T0's yacht you're told it would leave a power-vacuum which lets face it, it wouldn't, they'd be some in-fighting and a number two would take charge of Echange operations. How come Kreia loses her hand to Sion but later they team up and she's master of him? Why's the Dantooine militia on Telos - how did they get they're considering they're so under-resources? I got a cutscene where Mandalore was plotting something nasty and Visas asks what and he tells her that it is nothing - what are they plotting? And how was the Exiles and Kriera's force bond seperated as we were told all game that if she died you'd die! Sorry its just bugged me all night coz it seems story wise you might as well have just killed Kreira asap as you knew she was going to be trouble. At the start of the game she's weak like you so it would have been possible (she learns her strenght from you to explain her levelling up with you). Take Sion out on Peragus (why was he even there apart to chop an old ladies hand off) or later at Korriban where you do fight him and he seems very much easier to kill which would have left Nilhus as the main bad guy who'd tie the whole story together (which would have been cool). They way it is the rest of what you do explain nothing as to why you don't just fly straight to Korriban and take out Sion and then have the battle over Telos to take out Nilhus all the time having given the witch a good old kicking in on Peragus. Sorry to rant I just have so many questions - feels like i've read 3/4s of a very good book and then the final 1/4 of a compleltey different book (maybe even a Jeffery Archer novel! ) Cheers
  4. Hey first of all I'd like to say that i'm not an RPG fan, in fact the only one I've ever played is Fallout1&2. Second my wife already hates me enough for spending so much time addicted to kotor2 so I can't really go back and replay it half a million times just for the small bits I may have missed (besides after playing this I want to go and play kotor 1 which it seems is a more finished game). I really enjoyed the game and I tried to go through all the dialogue options but there are bits that just don't make sense, some of them have been covered here, some haven't and was wondering if you guys could shed some light on the game. Additionally kotor2 seemed ridiculously easy, as i said im not an RPG player but I completed the entire game enver having to use a sheid/chemicals/armour/stances upgrades and only using master heal, throw light sabre and stasis... seemed well my game was bugged to make it that easy for a n00b Anyway my questions First Why is T3 hiding where the ships been? Then T3 shots G0-T0? Although after the cutscene they're both running around the ship and I don't get any dialogue options. (Ebon Hawk) (leaving Nar-Shadaar) Second Why does G0-T0 destroy the Droid yet after the cutscene they're both fine and I don't get any dialogue options? (Ebon Hawk) (leaving Dantooine) Third HK-47 - is there a story missing regarding the translator? Fourth Why is Bau-whatever-his-name-alien a hologram projected by the droid on Malachor V? (has he died?) Also who is he being projected to cause the Droid already knows he's instructions so who is Bau-whatever-his-name-alien talking to? Fifth How does the planet get destroyed with G0-T0 holding the Droid to ransome? Also why does G0-T0 hold the drod to ransome for although he is a dark-side character he wants to save the Republic and I don't get why he'd even need to get involved on Malachor V... Sixth What happens to the Handmaiden/Visas/Mira love triangle thingy? I get to "see" Visas yet in the future nothing happens between us - so whats the point? I guess who-ever you chose to be intimate with is the person that accompanies you on the Ravager - although is that Visas anyway as she helps you and then goes to her old cell. Can you get intimate with Handmaiden and if so once again whats the point? Wish there had been a long cutscene and chance to tie up lose ends by celebrating vicotry with the crew! Plus why can't you kick characters out of your party? I played as a light-side character and you can tell the dark-side characters are people you just wouldn't want to have around but your forced to stick with them. If a Jedi is so naive to let them hang-around, no wonder there aren't any left! Loved the game up to the end-sequence though. Thanks for any insight!
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