One thing that I didn't cover in my last post is that IMO the story is not (and is not trying to be) finished. It is therefore entirely possible that another protagonist is needed in order to finish the overlaying story. This protagonist would have to be a major player, and thus, an apprentice or padawan is unlikely. I would rather hope for an approach like that in KotOR II where the character does not suffer from amnesia, but rather has a clouded past that is gradually revealed to the player. Only the creativity and immagination of the writers set the boundries.
The Star Wars universe is huge, and has been expanded time and again during the years since the first movies. Why is it necessary for the character to be restricted in displacement and knowledge of only the worlds of the Outer Rim or Core territories? The protagonist in the third game could theorretically origin from any place in the galaxy, even from within or close to the Sith Empire itself. Finding out about the new Sith threat could be done in any number of other ways as well. Perhaps the attack comes, and our new hero is forced to respond, and in doing so, encounters Revan and the Exile? Again, only creativity and immagination limit the options.
Personally I don't have a problem with this. I loved Planescape: Tornment, where you basically where forced into a set personality right from the start. What matters above all is the story. Where our oppinions differ is that I don't see Revan as the center point of the story. To me, this is a story of primal evil and the desperate struggle of good. Of course, Revan is a key figure, as is the Exile. I just feel that there is room for yet one more pivotal figure in the overall story, and that conclusion and closure comes first when their three destenies come together. When I previously spoke of balance, I was really more reffering to symmetry. KotOR I featuring Revann, KotOR II, the Exile and KotOR III, the third (still unnamed) pivotal figure. I feel that this is very fitting, but maybe I'm just a sucker for symmetry
I like that kind of complexity. I also LOVE the fact that you don't really get to see what happens to the Exile after KotOR II. It leaves you to fill in the blanks for yourself, or at least speculate on it until the third installment comes out. This would be my biggest incentive for bying the third game, and leaves me really wanting more. A good marketing trick, as well as good storytelling, IMO. Actually playing Revan or the Exile in the third game, rather than meeting them or hearing about them, would, for me, take away some of the magic created by the previous games. I love the fact that I was part of those character's stories, and if they, in the third game, are major players in an epic plot, it would really feel as I had done something special when I played the first two games.
As I said earlier, this was not was I was talking about, and I have no doubt the Devs could come up with a compelling approach to this, should they decide that this is the way to go.
Again, it is all up to the immagination of the writers. Integration of a third character in a plot such as this is not too hard to do. I have already given examples of ways the character could be aware of the sith threat, and given that Revan's and the Exile's backgrounds are still sort of hazy (you don't actually get to see and hear everything that happened during the Mandalorian Wars or the Jedi Civil War), a new key character would not be hard to tie into the two already existing. I think KotOR II, in not spelling everything out for you, did an excellent job at hinting that there was more to the story than what we already knew.
Another issue for the writers to deal with. If the new protagonist follows the examples I have given it would not be too hard to find a place in the story where both Revan's and the Exile's gender and alignment are discussed and determined.
Very nice discussion this, but it will prove quite moot when (if) the third game is release
/Fredrik