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Everything posted by Reveilled
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Anybody feel like a game of Mornington Crescent?
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
I'd like to query that. As Richmond is a terminus, can you invoke the Lee Amendments without passing through Knightsbridge first? I remember this issue coming up in White v Pemberton last year, but I can't recall how it was resolved. <{POST_SNAPBACK}> Yes, it was resolved that Kightsbridge must be passed, but as it is Canada Day as was previously mentioned, the Optional National Collorary can be invoked, which as you know allows Canadian interpretation of the rules. Of course, this same rule would permit you to move to Turnham Green now, but I'm willing to take that chance. -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
I'm going to detail here how retreats work in a postal/PBEM game. When you send in your orders, any unit that can be dislodged should have a retreat list submitted with it. For instance, in the case of the current map, imagine that the Army in Kiel was instead in Munich. If this was the case, a combined attack on Burgundy by the armies in Munich and Ruhr would dislodge the French army there, forcing it to retreat. If the French player wished for his army in Burgundy to move to Belgium, he might submit the following: A Bur-Bel (Pic, Par, Gas, Mar) Thus, if the move to Belgium fails, and the unit is also dislodged, it will attempt to retreat to Picardie. If Picardie has been occupied, then it will retreat to Paris, and so on, down the list until a vacant province comes up. Since no unit (other than France's own) can occupy Picardie, the player can just as easily order A Bur-Bel (Pic), as there is no chance the retreat will fail. However, should the player mistakenly believe that the province they wish to retreat to is unoccupied, only list that one, and then it turns out that they misread the positions and their retreat is blocked, then the unit will be disbanded as having nowhere to retreat to. So retreats are listed after your orders, and on the same line in notation. In longhand, it might be more easily understandable at the end of all your orders. As long as they can be understood, though, no worries, Bruce. -
Anybody feel like a game of Mornington Crescent?
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
I hope you'll forgive the lateness of the reply, but with a move like that, you sure gave me a lot to think about. So many stations, but every one of them a bad move. After considering my options, however, and racking my brains for some way out, I'll move to Richmond, invoking Lee's 4th Amendment to the rules regarding the juxtaposition of two Antimonous stations. An obscure and lesser used rule, you understand, but possibly the best I've got. -
Anybody feel like a game of Mornington Crescent?
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Here's a map for you: http://www.oxfordtube.com/assets/london/underground_map.jpg And since, as you say, today is Canada day, I think it only fair that I counter your Nova Scotia Ploy with the recent Vancouver Island Adjustment to the rules, and move straight to Canada Water topwise through the Jubilee Line. it might not be the most strategically advantageous of moves, but I simply couldn't resist it. -
I wouldn't consider it a waste of time, especially considering that 26 leaders for 18 countries clearly means that several countries are going to be less developed than others, which puts me in mind of an unfinished game. 468 leaders would be a great idea. One leader dies, and then his sucessor takes over, and so on, like an actual civilisation. Why have five civs with only one leader?
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Anybody feel like a game of Mornington Crescent?
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
I'm afraid that move is illegal, on account of the fact that Wikipedia is not a station. Perhaps you'd like to make a legal move and join in? -
Anybody feel like a game of Mornington Crescent?
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Fulham Broadway? How utterly sly of you! You may think you have me fooled, but I'm afraid that your cunning idea shall fail. I remember a similar move was made in the opening round of the 1989 London Tournament. But where the opponent, whose name escapes me at present, fell for such a deceptively mild mannered move, I shall not. You have left open Park Royal, and it is there we shall go. -
I'm sure that someone here must know the rules properly, and I haven't played in so long that I'm just dying for a game. The thing is, with it being the 1st of July, and thus being closed for repairs, I'd have my first ever chance to play the Davis-Fraser opening which commences from Stonebridge Park, as per the closed station rule revision of 1995. I think I might have finally developed a winning strategy from Stonebridge Park, which to my knowledge has never been done before without the use of the German Gambit, which, let's face it, is so low as to be almost cheating. So, if anyone would be willing to oblige me, could we maybe play a game? I'd start, of course, with Stonebridge Park.
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Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
I suppose a smooth and flawless first turn would have been a little too much to hope for. Well, at least things now seem to have been ironed out, and hopefully things will go much better next week. Some people will have quite a bit of talking to do in the meantime. So, reactions from the national presses? -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Okay, the readjudication has been sent out and added to the first post. The fleet in London now holds, allowing Baley into ENG. This will, however, be the last time I do this. From now on, no orders means no moves, so you'd all better send in some preliminaries throughout this week, just in case you have problems getting online If there are any other problems, I'll be back online in a few hours. Until then, I'll just say that the Clyde is a river that runs through my city, and that Waterloo is in Belgium, unless I'm mistaken. -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
If you wish. I do not believe that Archmonarch had prior knowledge you were moving there, but I am willing to allow your move to supercede his in this readjudication because of the possibility. If you do, you will take the channel, and Arch's fleet in London will stand. If not, there will be a standoff over the channel, with both fleets remaining where they are. It's up to you, Baley. EDIT: Okay F Bre moves to ENG unopposed. -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Crap. Crap. Ahh, what to do. On one hand, I'd already adjudicated the moves before you sent in your moves. Meaning, you could have had prior knowledge. On the other hand, the speed of the reply, and the moves themselves, seem to indicate you did not. ****. ****. Okay. I'll readjudicate. I realise this might upset some, but unless you have a massive problem with it, Baley, I'll allow the moves. -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Ack! Too late. Sorry, Arch, I only just saw this. -
I didn't miss the equivelants, I just forgot to mention them. And yes, all the things being talked about are interesting, but I remember the hype from before Civ 3, and I remember how disappointed I was, so I won't be holding my breath. If I'm wrong, so much the better. The different leaders don't impress me too much, though, unless by 26 leaders for 18 different countries, they mean that the 18 countries have 26 leaders each. The AGCEEP mod for Europa Universallis 2 had AI files for almost 300 different leaders, all of whom would play differently. I hope it does mean 26 each, but I really, really doubt it.
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Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Well, that's about 50 minutes from now. I do wish you'd send them now, though. Also, a certain other someone hasn't sent in their moves either. I'm afraid I can't really say who, but you'll know when they have the letters "NMR" sitting next to the name of their country. Since you'll all have his Email address, feel free to tear him to shreds over it. -
I have looked at the game. And the workshop maybe didn't affect things in a tangible way, but it was fun, and that's all that matters. The setting was also important. In that sense, Civilisation is the same old, same old. But by far, the things I liked most about SMAC were the voiceovers and the story. I can still quote word for word a hell of a lot of those technology lines, and my favourite part of the whole game was the voiceover for Retroviral Engineering.
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My problem with "civ" is that it's old. I played Civ v:1 on a friends comp waaaaaaaay back when.... well way back when for me. I also played it as a rom on my comp a few years back. I also played the living heck out of Civ 2. Civ 3... was an abomination. Between the "same ol' same ol'" factor and the fact they've lost their touch... I've no desire to buy a game I know will bore me. <_< <{POST_SNAPBACK}> How is Alpha Centauri different? I own and love Alpha Centauri, but the gameplay is essentially the same IMO. It's just on a different planet (with fungus!!!!) <{POST_SNAPBACK}> There was a unit workshop, technology voiceovers, a storyline, 3D terrain (this one, at least, is in Civ 4), and Social Engineering. The gameplay itself was essentially the same, but there was a lot more to SMAC than just its gameplay.
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I don't remember that. The song in Monkey Island 3 that I remember went: "We're thieving balladeers, A gang of cut-throat mugs, To fight us off you don't need guns, just jolly good ear plugs! A pirate I was meant to be, Trim the sails and roam the sea!"
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Since it's not SMAC 2, I too will be hard to impress. But I'm willing to give the game a chance. It sounds interesting, but to be honest I'll be surprised if it lives up to this hype.
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Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Three and a half hours left and some of you still haven't submitted moves! Goddamnit people! Hurry the hell up! -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
We have to submit moves? " <{POST_SNAPBACK}> Hush you, that's not funny. Hurry up. -
Obsidian Forums Diplomacy Game 1 (OBS-1)
Reveilled replied to Reveilled's topic in Pen-and-Paper Gaming
Unless I have my memory of timezones wrong, it would be 1400 Eastern European time, or 1500 if Romania uses Daylight Savings. At the time I write this post, it is 17:06 UTC, so hopefully you can work out from that and my post's timestamp UTC's relation to you. But submitting orders tonight would be a lovely and much appreciated idea. -
Uhh...umm...emm... I happen to have the pictures from said game...and, well... I'm sorry, I just find the idea that this game is somehow emotional to be a tad surprising when quite a lot of these pictures depict what appears to be incest.
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Rhomal's Commentary - Old school in NWN 2 - Part
Reveilled replied to Rhomal's topic in Computer and Console
I'm not sure about expiring torches. If you're going to have expiring torches, then you have to remove permanent ones on walls to make that aspect worth putting in at all (Torches were next to useless in much of the OC because of ambient light), and if you do that, it's really not fair to make the player have his own source of light unless he has an actual party rather than just a henchman. If you're playing a fighter and your henchman is a dual-wielding rogue, it's not very fair on the player to force either of his characters to lose their off-hands to a torch. If the player has a party, or several henchmen, it's not so important, because there will certainly be one character who can afford to lose their off-hand. "[The wizard gets] the lantern and the ten foot pole, some robes and this thing that does 1d4." Mind you, the most fun I ever had in NWN was when a bug in a fan module meant I had three henchmen. Having something like a party, in a way especially because I didn't completely control them, made it lots of fun. I hope Obsidian can do that on purpose with NWN 2. Of course, I haven't been keeping up with NWN 2's development, so maybe that's already a given. -
There's a moment in the first Monkey Island game where you fall off a high rock and 'die', and a Sierra-style Restart/Restore/Quit box appears, only to disappear as you bounce back up to the top and survive. I thought it was the funniest thing in the game, and that's saying something. Possibly the box even had Roberta Williams' face in it, although that might be my memory editing that in. <{POST_SNAPBACK}> I did like that, but I preferred the one in Curse because they're just talking about whether or not you're alive like Guybrush is as real as the player, and then from out of nowhere comes "Funny, I didn't think you could die in a LucasArts Adventure Game." "Well, maybe they're trying something different." What followed, similar to the restart/restor/quit was a game over screen and the credits "You scored 0 out of 900 points." Of all the Monkey Island games, though the first two are good fun, I consider the third to be the best.