Congrats on going gold! I'm one of the original Kickstarter backers, and I've looked forward to this day for a while!
I've held off on following the development too closely on purpose, to avoid any and all spoilers.
Today, however, I decided to check out the finalised gameplay mechanics.
Did I understand things correctly, that the only form of pickpocketing in the game is through scripted dialogue? No free-roaming pickpocketing, like in the BG/ID games?
If this is the case, you may count me severely disappointed. I backed this came because you advertised it as being in the same