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Rikalonius

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  1. I went to Dantooine first, after Telos, everything worked good until then. It (Dant) was a big giant ball of laggy spit. I moved around very slowly until I got around the corner, then it was over. I couldn't move at all. I tried very short movements, but as soon I reached a certain point. Viola! Cease to move. I started an older game, and went to Nar Shadda intead and I'm having no 'real' problems. There are a lot of glitches. Anton wasn't in his cell in the polar region, he was outside the door when Kreia was talking to him. Characters not being in place when cut scene discussions are going on is not uncommon. Staticy sound is another problem. Movies are also kinda bright. This might not be a bug, but I don't think Obsedian did near the job with cut movies that Bioware did. Dual Athlon 2400 MP ATI Radeon 9650 w/ 256MB 2 G PC2100 memory Windows XP w/ SP2
  2. I think suggesting that someone "bomb" Lucasarts is a little over the top. Let's not be to quick to give Obsidian a pass and put the whole problem on Lucasarts. I agree they are greedy merchandizers, but the problems I'm currenlty have with KOTOR II are some of the same things I had with pre-patched KOTOR. I'm having that old can't move, or continous run laggy-ball-of-spit that happened on Taris in the original. Maybe it is just my PC, but I have a 256 MB Graphics card, 2G of memory, and two 2.0 Athlon MP processors. Everything worked fine until Datooine. Then I managed reload and go to Nar Shaada instead, and had no problems. I'm sure there will be a patch. That is just the unplayable problem I had. There are many other bugs and glitches that need to be addressed. Anyone else have similiar problems?
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