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ziggylong

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About ziggylong

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  1. 1) The background and environments are beautiful. I see a lot of well deserved praised for the artists; whoever is working on the shaders and procedural rendering stuffs deserve a lot of praise too. 2) Portraits and visual design of the races over all. 3) Reloading animations. 4) The classes all feel very distinctive. I'm looking forward to exploring the build options. 5) I like the idea of making every attribute matter, and having every ability scale in power, duration, etc, especially if support with various gear and feat options. 6) The dialogue is great, and I like that they describe actions and nuances that can't be easily displayed on screen. PST/FNV use of attributes and skills in dialogue are always welcome. 7) Handling mature topics maturely. "Mature" isn't breasts and gore everywhere... it's treating the characters as though they had their own (grownup) lives and goals and opinions, within the context of the setting, and letting them act accordingly. E.g., the alchemist's off-handed reference to abortifacients. The choose your own adventure skill challenge dealies. Great art. I would like a bit more feedback on what the consequences will be, however, as though I were playing in a home game. E.g.: You can cross the canyon, but you think it'd make you really tired. Especially you, Wimpy the Wizard.
  2. -------------------- [Description of the issue] Chanter UI acts very erratically and gets worse the longer the game is open; restarting fixes it. Specifically, when creating a sequence of chants, clicking on any chant on the left hand side will create a copy of an existing sequence, rather than creating a new one. Or sometimes an existing sequence will be deleted and replaced with 4 sequences, all blank, on the right hand side. [DETAILED list of steps to reproduce the issue AND what to look for] 1) Select Chanter PC (mine was a male amanua) 2) Open Chanter UI 3) Create new chant sequence (which for some reason is always called Sample Chant 2) - The chants I was using were, at level 1, the move speed chant, fire weapons chant, and damage aura chant; and at level 2, the fear chant. Bug occurred with any combination of these chants in any order). 4) Enter combat or run around for 3-5 minutes (the bug never seems to happen immediately upon starting the game) 5) Open Chanter UI again 6) Create a new chant sequence under the first one 7) The second chant sequence will become a copy of the first, and cannot be edited. Attempts to add or remove chants will cause it to revert to the copy. 8*) Sometimes when this happen, Chanter will become unable to chant at all, and the UI will say something like "sample chant 2 failed". [Expected behaviour] You should be able to edit chant sequences in the chant UI.
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