That sound Great
I liked every part of the implementation of resting.
Being able to rest outside of Inns is a Good Thing,
Limiting it to a certain number keeps the Health/Stamina Strategy still being Important
No enemy Random Encounter = No Save/Reload when you are badly wounded which is one of the things I hated the most in Baldurs Gate.
Bonuses to spending more money in an Inn is also Good... it always struck me as stupid why should I pay more for a luxurious room when the cheap one does the trick (though usually I would spoil my characters at a Royal Suite even though its stupid)
The Only question i have is about the Maimed/Death
Will Death be Permanent?
if yes, how can we avoid a situation where AoEs are happening in a Closed room? especially after a teleportation of some kind.
I am ok with the idea of having the risk of character being taken out completely, and not just maimed.
But I would really hate it if it will be a Permanent Death especially if there is a lot of hard to avoid AoE damage in an area.
Keep up the good work.
Thanks for an hopefully great game.