What's "Oblivion's toolset"? Is it a third party thing?
Edit: Oohh, it's some Elder Scrolls toolset? nvm then
Personally, I was looking for some World of Warcraft boards but got lost and ended up here. :D
Haha, just kidding, stop hitting me already!
Seriously, I'm excited over the unique kind of game NWN is, as THE single modern game that allows you to create high quality D&D modules.
Basically, I don't really care about how NWN2 will turn out campaign-wise, as long as they do some small wonders on the scripting part in the Toolset. I'm an employed software developer myself and while I have little problems with it, even *I* think it's darn tedious for being a computer game trying to reach a wide audience. I'd go crazy about it if I wouldn't have any programming experience but still very interested in campaign development.
The Starcraft campaign editor came with some interesting stuff though, "scripting" was somewhat like wizards but much more flexible. You could make "script blocks" by adding smaller events, conditions and effects through a kind of wizards, then put them together to form larger scripts. Hmm, bit hard to explain. Seems to be a bad idea to make "world building wizards" with 5 pages though, and instead have the wizards work on a smaller, but more detailed scale. Then a clever "script block connection system" could work fairly well for flexibility.
Fixing the Toolset speed issues (several seconds to bring up property windows, etc) would be a great plus too. That, along with some real nice graphics improvements and at least as much content (tilesets, monsters, ...) as in NWN1 would make me a very happy guy.