Well, in my Dark Side game I won't be worried about building up the weak! They must either learn on their own or die! Mwah-ha-ha!
Seriously, I hear Bao-Dur has relatively few influence gaining options. Are the tohers this picky? We've been told in this thread that Mira has fairly simple but specific requirements. Is there a specific place I need to look out for for the others:
Rand, Bao-Dur, Handmaiden, and Disciple? Again, please try to avoid huge spoilers, aside from area names. Since you hear about those long before you get there, usually, I don't consider it a spoiler to know it exists.