
janinko
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Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Just tried it on Windows, it works. -
Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Well, not destroy, but I'm talking from experience that while trying to make drivers work, my system ended up in a state that I wasn't able to repair it and needed to make reinstall. -
Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I tried glmark2, glmark2-es2 and glxgears. Everything was ok, glmark score around 2825, nothing suspicious in journalctl. If it would be faulting graphic card it wouldn't IMHO be so deterministic. I don't know if I have any other Unity3D game, I only know about several 2D games and they worked fine. I'm not sure if I'll be able to test proprietary drivers as I read there were several issues with Fedora 21 and Gnome (and I would rather not destroy my OS while trying to make it work ). -
Can't play this game on Linux
janinko replied to gamesarefun's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Does your log say anything? I have them in "/home/janinko/.config/unity3d/Player.log" and "/home/janinko/.config/unity3d/Obsidian Entertainment/Pillars of Eternity/Player.log". I had sometime problems with running PoE while Chrome was also running. -
I run into problem when I tried to run PoE while my Chrome was running. I have linux and using strace I was able to pinpoint that it was Chrome GPU process causing the problem. In /home/janinko/.config/unity3d/Player.log was: Player is already running (Filename: Line: 438) Using strace, I found out that when starting PoE, it scans /proc folder (and IMHO tries to figure out if the app is already running). Strace output: munmap(0x7f517d1fd000, 4096) = 0 lstat("/opt", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0 lstat("/opt/google", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0 lstat("/opt/google/chrome", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0 lstat("/opt/google/chrome/chrome --type=zygote", 0x7ffe1452fee0) = -1 ENOENT (No such file or directory) open("/proc/6029/cmdline", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0444, st_size=0, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7f517d1fd000 read(4, "/proc/self/exe\0--type=gpu-proces"..., 4096) = 251 read(4, "", 3072) = 0 close(4) = 0 munmap(0x7f517d1fd000, 4096) = 0 lstat("/proc", {st_mode=S_IFDIR|0555, st_size=0, ...}) = 0 lstat("/proc/self", {st_mode=S_IFLNK|0777, st_size=0, ...}) = 0 readlink("/proc/self", "6846", 4095) = 4 lstat("/proc/6846", {st_mode=S_IFDIR|0555, st_size=0, ...}) = 0 lstat("/proc/6846/exe", {st_mode=S_IFLNK|0777, st_size=0, ...}) = 0 readlink("/proc/6846/exe", "/mnt/data/Steam/steamapps/common"..., 4095) = 70 lstat("/mnt", {st_mode=S_IFDIR|0755, st_size=4096, ...}) = 0 lstat("/mnt/data", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0 lstat("/mnt/data/Steam", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0 lstat("/mnt/data/Steam/steamapps", {st_mode=S_IFDIR|0775, st_size=4096, ...}) = 0 lstat("/mnt/data/Steam/steamapps/common", {st_mode=S_IFDIR|0775, st_size=4096, ...}) = 0 lstat("/mnt/data/Steam/steamapps/common/Pillars of Eternity", {st_mode=S_IFDIR|0775, st_size=4096, ...}) = 0 lstat("/mnt/data/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity", {st_mode=S_IFREG|0775, st_size=20553960, ...}) = 0 stat("/home/janinko/.config", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0 stat("/home/janinko/.config/unity3d", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0 open("/home/janinko/.config/unity3d/Player.log", O_RDWR|O_CREAT|O_TRUNC, 0666) = 4 lseek(1, 0, SEEK_CUR) = -1 ESPIPE (Illegal seek) dup(1) = 5 dup2(4, 1) = 1 dup2(4, 2) = 2 fstat(4, {st_mode=S_IFREG|0664, st_size=0, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7f517d1fd000 write(4, "Player is already running\n \n(Fil"..., 52) = 52 munmap(0x7f5177fa0000, 2101248) = 0 munmap(0x7f517d23f000, 528384) = 0 semop(589824, {{3, -1, SEM_UNDO}}, 1) = 0 semop(589824, {{3, 1, SEM_UNDO}}, 1) = 0 semop(589824, {{3, -1, SEM_UNDO}}, 1) = 0 semop(589824, {{3, 1, SEM_UNDO}}, 1) = 0 semop(589824, {{6, -1, SEM_UNDO}}, 1) = 0 semctl(589824, 7, GETVAL, 0xffffffffffffffff) = 1 semctl(589824, 0, IPC_RMID, 0xffffffffffffffff) = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 getuid() = 1000 unlink("/dev/shm/mono-shared-1000-shared_data-janinko-desktop-Linux-x86_64-328-12-0") = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 getuid() = 1000 unlink("/dev/shm/mono-shared-1000-shared_fileshare-janinko-desktop-Linux-x86_64-40-12-0") = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 unlink("/home/janinko/.wapi/shared_data-janinko-desktop-Linux-x86_64-328-12-0") = -1 ENOENT (No such file or directory) uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 uname({sysname="Linux", nodename="janinko-desktop", ...}) = 0 unlink("/home/janinko/.wapi/shared_fileshare-janinko-desktop-Linux-x86_64-40-12-0") = -1 ENOENT (No such file or directory) unlink("/dev/shm/mono.6846") = 0 exit_group(0) = ? +++ exited with 0 +++ Process 6029 was started by cmd /proc/self/exe from chrome - meaning it directed to /opt/google/chrome/chrome for the chrome. However /proc/6029/cmdline (line 6) contained as a command /proc/self/exe (line 9) and when PoE tried to determine what /proc/self/exe is (line 19), it obviously found itself thinking it is another instance of PoE resulting into the log "Player is already running" and shutdown. At least message for the user stating that PoE is already running (although in this case it would be false) would be nice.
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Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I managed to start the game again with the graphic card plugged in. The issue is back. My graphic card is Radeon HD 5770. Output from Player.log when going to the Copperlane map: (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0101_Copperlane_Exterior. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) -------- LEVEL LOAD COMPLETE -------- Level = AR_0101_Copperlane_Exterior. (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 84.937996 ms Checking to instantiate global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 13 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 6562 unused Assets to reduce memory usage. Loaded Objects now: 103341. Total: 145.332001 ms (FindLiveObjects: 6.454000 ms CreateObjectMapping: 7.630000 ms MarkObjects: 80.431000 ms DeleteObjects: 50.638000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 10 / Dirty serialized files: 0) Unloading 21963 unused Assets to reduce memory usage. Loaded Objects now: 130608. Total: 741.303040 ms (FindLiveObjects: 9.516000 ms CreateObjectMapping: 13.673000 ms MarkObjects: 685.484009 ms DeleteObjects: 32.506001 ms) Tier2Backer cannot be loaded because the asset bundle type is not supported! (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) -
Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I tried to unplug my graphic card and run just on integrated card. The map loaded ok. However after I plugged the card back, the game won't start at all now (but this is another issue). -
Map texture problems
janinko replied to janinko's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Yes, I have it on steam and I have tired verify my game files. I tried quit and load the game, load different save and go there again, nothing helps. It looks to me that the texture wasn't loaded properly and instead there is just some memory junk. Every time I start the game and load the artifacts are different, but consists of squares some of which are parts of previous map texture (bridge) and some just random junk. -
Map texture problems
janinko posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm having issues with map textures when entering Copperlane in Defiance Bay. The minimap is also bugged the same way. I'm playing on Linux (Fedora 21, kernel 3.19.1-201.fc21.x86_64, radeon opensource drivers).