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askevi

Initiates
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About askevi

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  1. My own personal list: 1) Why is there no option to turn off the fog of war? 2) Why is the priest I rolled up from the Inn armed with a melee weapon, and why do they insist on using this weapon in melee as a default instead of using spells? 3) Why do I have to micromanage every spellcaster because they don't use the appropriate spells? 4) Why is there no option to drop a member of the party? One of my party members got stuck in Raedric Keep, and there was nothing I could do but reload. I would rather have just dropped them on the spot and kept going, but...."You must gather your party before going forth." 5) Why did Kolse tell me I could take anything I wanted from the castle, and the guards didn't mind, but the priests decided I was stealing and killed me instantly. For that matter, why were the guards pushovers in the Keep, but the priests so difficult for the same party? I like the game so far. It's fun and reminds me of my youth spent playing those old Black Isle games. But it's no Baldur's Gate. And it's decidedly unfriendly to anyone who doesn't have a lot of RPG experience. Why there is no starter area that runs you through things like the quick save slots and how the inventory works, I don't understand. And yes, I know there are the tutorial tips, but they feel tacked on as an afterthought. I didn't figure out I even had the stash until Raedric's Keep. For the $30 I spent on the Kickstarter tier, I definitely feel like I got my money's worth. But I do find myself wishing it had the polish of a BGIII, instead of feeling like its inferior cousin.
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