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About cgaspar

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  1. Disconnecting my second display did not help. As I suspected, Unity is a broken POS on Mac, again. Why does anyone use them for a Mac game?! Why!? From ~/Library/Logs/Unity/Player.log: --->InitializeDisplay()... (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) -->SortedResolutions[ 0 ] 1920x1080 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) -->SortedResolutions[ 1 ] 1280x720 (Filename: /Applications/buildAgent/work/d
  2. To note: I have seen this exact bug with other games using Unity - as I recall, it's related to having multiple displays.
  3. I have the same problem on OS X (blank full screen, cursor/audio only) and have never played any easrlier version.
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