This is 40+ hours into my game, I'm not picking up another companion at this point! I don't care how abstract and lovecraftian her name is! But seriously there should be quests that leave you with a hard decision, but i'm pretty sure one member of my party, perhaps the mage with the grease spell, the dude with 5 grappling hooks in his pocket, or the goddamn monk, master of unarmed combat, should be able to knock a girl out without breaking her neck! Plus the whole Watcher thing, can't i negotiate with the voices in her head?
Tough choices are great, but I guess the really annoying thing for me is that its NOT a tough choice if you brought the right character. There is no skill, ability, item, feat, level requirement, amount of searching, stronghold construction or background knowledge that can help you in the situation, just bringing the right class. I seriously even rushed through the whole dungeon without resting cause i thought she might be sacrificed if i didn't. If thats the case i feel a little warning "animancy stuff is goin' down in this here dungeon!" is justified, even if its a note in the pocket of the man up top. Plus, PLUS, i STILL wouldn't have any clue a Cypher could have helped me out if i hadn't looked up the quest online and discovered this thread. Don't get me wrong, i was really enjoying the quest up till that point. The twists and turns, the characters involved, everyone looking a bit shifty. Its just that final resolution, the binary choice is getting my goat. I know this is nitpicking and i don't mean to be irrational, i think i'm loving the game so much this thing hit me like a kick in the nads though.
Update: okay, so i let the girl live, then force attack the cultists and kill them all. We go to the inn, at which point my choices are: let the girl leave with her rapist, or slaughter everyone present... Yikes. Man, i wish i didn't use the "putting the Watch in Watcher" joke earlier....