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Shakyr

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Posts posted by Shakyr

  1. If you look at Xoti's passive Harvester of Gaun it says "Priests of Berath automatically learn...". Unless I'm wrong, shouldn't it be Eothas?

    Probably meant to say "Priests of Gaun".

     

    Don't have screenshots, but the dagger called Lovers Embrace has a few issues, including the name. It should be "Lover's Embrace". Also the enchantments for the dagger are currently confusing. There are two for Male/Female and in the Ability text, they each mention one gender, then in the description below, they mention the opposite gender.

     

    I'll post more later, my master list of bugs is on the other computer.

     

    EDIT: Lover's Embrace enchantments

    Male, https://i.imgur.com/Cdqdrfg.png

    Female, https://i.imgur.com/EUWoUKE.png

    • Like 1
  2. Two known ones - you only get the O

     

     

    Shame decision transference is broken.

     

     

    Such as? Not denying it, just havent played enough to see any, only trying it this morning before heading to work.

     

     

    Two known ones - there's an issue with the stolen baby not transferring if you stole it but didn't finish the quest in PoE1 & Eder seems to always end up Eothasian even if he became mayor instead.

     

    https://www.reddit.com/r/projecteternity/comments/8hjtcm/anyone_else_accidentally_bring_the_baby_in_im/dylxow5/
    • Like 1
  3. Thanks for your response!

     

    Ad 1) yeah, this might be an option! Would have been great, if a char had some friends oder family connections there!

     

    Ad 2) where to find this endgame file? I found the others savegames but I'm not sure at the moment, if there was sth like endgame.

    1. Not likely to be anything like family or friend connections. More a case of your personal knowledge because of a Deadfire origin, may give you an extra conversation option at one point (and it may only be one option, or even none, in the entire game).

     

    2. Apologies, it's gamecomplete.savegame and it should be with your savegames. It should be generated if you've reached the end slides, though if you haven't finished the DLC first, it may not have been generated.

  4. Ok, still need some clarification for the main character falling. If your main character falls (means 0 HP) but your companions are alive, does this mean if they win the fight it is ok still to continue the game? Does It mean the first 4 times your main character reach 0 HP you still continue as he only has 4 injuries and can be revived and healed?

    Yes, the MC is allowed to fall unconscious (0 hp), providing they haven't reached maximum injuries and so long as the other companions win the battle, it's all good.

     

    If you have 3 (not 5) injuries and again get knocked out you will die (permadeath).

    Thanks for the correction, I thought I saw 5 quoted elsewhere, my bad.
  5. Well the Aussies definitely have it the worst.

    I've previously gone to sleep at 11pm, woken up at 3-4am, started the download, gone to sleep again til 6-7am, woke up and had breakfast/got ready for work while I was playing the first part of the game. Went to work fine, came back home and played for like 6-8 hours straight. Then was a bit tired the next day at work ;)

  6. Go to https://eternity.obsidian.net/account/products

     

    Look for "Pillars of Eternity II: Deadfire - Ultimate Fig Edition" (EDIT: or similar) and click on it.

     

    If you haven't already, generate key and choose Steam. Then redeem the key on Steam.

     

    Also, if you have "Pillars of Eternity II: Downloadable Content (DLC)" in your list (if you bought the Season Pass through Obsidian), generate a key for Steam and redeem it as well.

  7.  

     

     

    If you go down (and don't have too many injuries) you'll get an injury and collapse but you can be received by abilities. After the fight ends you will get up and heal lost health - but the injuries can only be healed with resting.

    Injuries give you maluses like reduced accuracy and whatnot. There are several different of them.

     

    If you get knocked out with the maximum of injuries you are dead as a dead mouse and will be removed from the game.

     

    If that's the main char it means game over.

     

    If all party members get knocked out in combat it's also game over.

     

    gotta ask but by injuries do you just mean shortened HP or is it something new that if you say break all body parts you can also perma die ?, sorry the way you explain it is making me wonder.

     

     

    Broken arm might be -5 Dex, Concussion might be -5 Int, etc. I'm sure someone has a list (or will have a list) of the actual injuries, but that should give you an idea.

     

     

    think you read what i asked wrong did not ask wound descriptions asked about perma death.

     

     

    If you die, you gain an injury, which will affect 1 or more stats (which may or may not include max health). You can still be revived during combat, or you'll automatically revive after combat.

     

    If you gain 5 injuries, the next time you die, it's permanent. No revival and game over if it's the Main Character.

     

    To remove one or more injuries, you have to rest.

     

    Does that help?

    • Like 1
  8. Pretty sure the achievement ban only applies to the current game though, from the point you use "iroll20s" onwards.

     

    Save (if you can) before you choose a class, then run through and use the console to gain experience and play around with the class, for upwards of an hour. Then reload and repeat with a different class, and so on. Once you have an idea of what you want to play, reload that first save and play through without using the commands.

     

    Also, do similar with the companions, if you're not sure what class to pick. Save just before you talk to them, then use the console to gain experience and go play around with their class. Reload either to try another class for them or to continue playing your clean save with whatever you choose.

  9. The Master Below if set free, I'm interested to see if we have a reappearance.

     

    Same with Llengrath, if you didn't kill her and if there is a reappearance of Concelhaut, regardless of whether you killed him or not.

     

    Pissing off the gods would be interesting, to see how forgiving they are.

     

    Differences between Eder's endings (whether he will question the gods or not), for potential differences in dialogue. Especially with certain companions being very religious ;)

     

    Leaving undead Raedric alive, along with the Dozens running rampart, Heritage Hill full of undead and Dyrford with the cult, as well as screwing over Stalwart. Just to see if there is mention of chaos in the rest of the world.

     

    Setting up Aloth as leader of the Leaden Key, with Eder as Anti-Leaden Key and having both in the party.

     

     

    ... just a few notes I've made, for potential backgrounds.

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