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Lord Wafflebum

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Posts posted by Lord Wafflebum

  1. That sounds like an excellent sandwich.

     

    Regardless, has anyone tried PMing Josh or Brandon? They're pretty good about responding. Eventually. I think they just have a lot on their plates right now, and disappointment with any physical goods is probably pretty low on the priority list as compared with their patches and such.

     

    Truly, I know many of us that have sent Brandon PM's have eventually gotten a response. His responses also tend to be faster for those that are [Diplomatic] about it.

  2. Is anyone else starting to get a little miffed that nobody at Obsidian will man up and at least acknowledge this?

     

    I'm guessing they feel it is a total non issue. They fulfilled their contractual obligations and our opinions are subjective. Why not find the balls to come in here and just tell us to eat it, then? 

     

    ... i need a sandwich.

     

    EDIT; Typo

    Ooo, make me one too! I'm starving.

  3. I actually did the Ogre level when I was level 5. It was brutal, and I very nearly didn't get through it. You may want to adjust your tactics. I recommend using Aloth to do some crowd control, or get GM to help out with status effects. Or you can wait until you level up a couple more times, but I've also gone through with a level 12 party and you can take quite a bit of damage if you're not careful.

  4. My thought is that if there were old gods, they left somewhere and kinda just left the wheel to do its thing. I could see an issue where the "old gods" tried to come back and found these, I guess artificial intelligence gods, in their place. They were unsurprisingly unhappy about that and are looking to take their place back, and mayhaps that's why Woedica is trying to shore up power because the "new gods" can't seem to come to a consensus on what to do about it. 

     

    My thought is that Eothas, being a generally good guy, wanted to find a way to live alongside the old gods and Woedica, having been burned by her fellow gods before, was unwilling to give up even more power and influence. Thus, she started to shore up alliances and plotted with Thaos, Magran, and Skaen to become as powerful as possible to hopefully get rid of the old gods trying to come back to do god stuff.

     

    I could see a future installment dealing with the fallout of some sort of god war.

  5. I have no problem with the game. I'm busy with my own business and deadline projects. I abandoned Skyrim 2 too to do work, if it will make you feel better.

     

    If you don't want to take my advice on the stronghold, leave it. Don't do it.

    My problem is that based on the criticism you have barely played the game and haven't given it a chance. If you don't want to have to defend your criticism you could have sent a private message to one of the devs, yet you posted in an open forum.

  6. Look I can be tough on them, but having run a business myself, I understand that everything is difficult. If I can't get my own business perfect after 10 years, then how can I expect someone else to do it. Someone that needed a kickstarter project funding. I might try something like this game someday. As a programmer, I can see how it was done. Very cleverly, very intelligently.

    Then as a business owner I'd think you'd be more understanding of what can be done with a budget. This game is phenomenal considering what they had to work with. Is it perfect? No, but it's very good for what they had to work with. This sets them up to make even better expansions and sequels.

     

    I understand many of your criticisms, but this game was designed for everything to be possible. If you want free, unhindered exploration your game is gonna be Skyrim. These IE style games are about story as much as exploration, and following what very little you have to do to progress the main plot isn't asking much. 

     

    I'd recommend trying to play the game as it is intended. Who knows, you might even have fun.

    • Like 1
  7.  

     

     

    As for Iovara, she gives the Watcher the story of how these particular eleven gods were manmade, manufactured in a very obvious fashion. Not sure how that is comparable to Christians and atheists. 

     

     

    Atheists generally believe that all religions are man-made and manufactured in a very obvious fashion. The allegory here is not subtle. The religious establishment that Thaos represents is 1) a system of lies created for the purpose of control and domination, 2) relies on the premise that people are too weak-minded to bear the truth, 3) obscurantist to the extreme and hostile to "science", 4) entirely willing to commit atrocities in order to preserve the status quo, and 5) not only unnessecary for the world's peace and prosperity, but an active impediment thereto. These are the same arguments and criticisms pitted against real world religion by atheist polemists. Add the fact that Thaos' organisation has many similarities to the Spanish Inquisition, and that Thaos himself is the ultimate religious boogeyman, and the ending feels like a preachy progressive morality play wherein an atheist protagonist is beating the stuffing out of a strawman that wears a papal mitre.

     

    It is within Obsidian's creative freedom to make whatever points it wants, but personally I found the ending's heavy-handed allegory to be a swing and a miss. Despite the early association of Thaos with Woedica, it wasn't clear throughout most of the game that the narrative was building to a smash-the-church climax. Iovara is too under-defined and introduced too late in the narrative for me to care about her person or her valiant undying stand against the establishment, and it doesn't help that much of her dialogue feels like it jumped straight out of an argumentative youtube comment (the "my reality is true whether you believe it or not" or somesuch line caused an involuntary eye-roll).

     

    The big revelation was a surprising twist, sure, in that I certainly didn't predict it, but it wasn't an effective one. The motivation behind the engwithan manufacture of their counterfeit gods falls flat for me; a civilization that was (with the exception of its skill at animancy) less advanced than modern Eoran civilization proved the nonexistance of god(s) with such certainty that it altered the course of their civilization and the world... so we're dealing with a civilization that learned how to prove a negative (a logical impossibility) before it mastered metallargy, or chemistry, or invented the printing press. Not particularly convincing. But, okay, I can put up with dodgy logic. The larger issue for me here is that this twist about the truth of this setting was delivered in the very same game that first introduced us to it. I've only just started learning about these gods, I'm not yet remotely invested in them, and therefore I'm not emotionally affected when they are discredited by a sudden revelation that comes with all the theatrical power of sitting on a half-inflated whoopie-cushion. If Obsidian had made Baldur's Gate 3 and written an ending which revelaed Ao the Overfather as some super computer responsible for generating the multiverse, or as the eventual apotheosis of a time-travelling Tiax or something, I might have been impacted. As it is, exposing these gods as fake really meant nothing to me in the context of the narrative. It only becomes meaningful if I consider that Obsidian is not just imparting information about the gods of their new setting, but rather is making a statement about religion in general. Which again is their point to make if they want. I just find it dissapointing to get to the end of the road and find nothing waiting for me but one-sided allegory.

     

    "prove a negative (a logical impossibility)" Can you prove that?
    Joking aside, proving a negative is quite possible. Not sure why people say you can't prove a negative. You can prove there isn't any milk in my glass, you can prove there is no largest prime number.

    Though I did find it odd how easily the companions were convinced of what she had to say. It explained a lot though, but I saw no reason to believe her until.. Well moments later after the talk and fight with Thaos.

     

    I was convinced because in a past life I tried (unsuccessfully) to hook up with her.

  8. Liked the ending, got me to think. Are gods fake just because they were created? We are talking about a pantheon of gods, not the monotheistic god of thora, bible and koran. They don't have a claim to have created existence, be all-seeing and omnipotent - so that's not a necessary part of the definition of their godhood. On the other hand, they take an active role in the affairs of mortals, reply to prayers, grant their priests special powers etc. So i'd say they are real and also deceptive and fallible, but it's not necessarily "good" to follow them.

    I think that's what the point they were trying to make with the gods are "fake." They're plenty real, but what really is the line between a god and an extremely powerful being?

  9. Iovara expected me to care the gods were manufactured way more than I actually did. It gave me a new perspective on them for sure. I kind of assume things man-made are just as flawed as their creator, but considering what I knew about their infighting and the fact that one god helped a lesser life form assassinate another god told me they were all pretty douchey anyway. The only god I had any appreciation for was Hylea after she told me her preference for how to resolve the hollowborn crisis, but at most I only appreciated her motivations.

     

    I'd agree that Iovara came up pretty suddenly, but the options presented to me (that she was someone I yearned for who friend-zoned me and I betrayed because of her refusing to return my affection) I think made her story interesting. My betrayal of her and the brutal way Thaos ended her is what drove my guilt-madness to avenge what Thaos did to her. And because I was only recently awakened I hadn't fully formed the memory, but it was emotionally harsh enough that I still had a subconscious drive to go through all of that.

     

    I agree that there was a strong theme of not all knowledge is good knowledge, and that ignorance of things can truly be bliss. It's a viewpoint I can very much appreciate. I think it all wrapped up quite nicely.

  10. You'd think Thaos would have been aware of that. At a minimum the gods he created would have picked up on there being another, greater force and Woedica likely would have given Thaos a heads up.

     

    But you also may have a point. We don't have a clear motive as to why Woedica was trying to shore up power, other than to possibly make a power play (or get revenge) against the other gods. Perhaps future installments will see the return of who/what created the wheel in the first place?

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