Posts posted by CaptainMace
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Edited by CaptainMace
Star Citizen - seems to be making money hand over fist - Largest Crowd Funded game ever.
75 Million Dollars to date - Chris Roberts does this by putting the fans first and he gets way more respect from the media - because they report everything he does even though they don't get review copies.
Damn dawg you brought the discussion to a new level by comparing PoE to Star Citizen.
You're right on this, the latter doesn't need any media coverage already, the hype around this game is just massive. This is not the case of PoE.
Now Obsidian and Paradox could decide not to send some review versions for the game to be covered and just hope for mainstream websites and magazines to review the game properly while they're used to posting reviews day 1. That'd be a pretty stupid gamble but hey, at least the backers aren't mad :> come on...
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Edited by CaptainMace
Is the expansion going to be after the story line or during it?
Would it be better to wait and play the game with the expansion, or can you play the game now, "win" it and then continue in the expansion when it comes out?
Thanks.
Usually, for Totsc type of expansions, you can load your finalsave; ie you can play before the expansion is released, you should still be able to play through it with your character that completed the game.
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Ain't trying hard I gotta admit, but I don't understand what bogs you that much. Press copies of the game have been sent, afaik, to a lot of people that have nothing to do with more or less professional press to begin with. Several podcasters, as they obviously represent an opportunity for the game to gain visibility, have also been gratified this honor. Sensuki isn't just a dude that took part in beta testing, he's also active on the rpgcodex which remains one of the references and a pretty important community, so there's that.
Anyway looking forward to the stream, thanks for the spoiler-free aspect, I didn't want to watch anything from the game because of that.
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What does intelligence have to do with this ? It's about crafting a world. And a world feels more dangerous, and the player feels more concerned, when you can die at any false step. I think ankheg pretty quickly make you realize your false step, it's not like it takes 30minutes of wandering north of friendly arms inn to realize that.
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Edited by CaptainMace
The large portion of empty open ended wilderness in BG1 was what hooked me on the genre.
Me too. Though I still don't think bigger areas would mean better quality.
Pfft. You never tried to explore north of the Friendly Arm Inn to early and got slaughtered by ankhegs, did you?I did. Ankhegs were my nightmare back then. They made me realize the world ain't all sunshines and rainbows. They made me realize that I was free to go anywhere, though that didn't mean I was able to. Ankhegs north of Friendly Arm Inn or deathclaws north of Goodsprings, same thing, they belong to their games lore and design, and never felt out of place or stupid from my perspective.
I did that, but quickly came to the conclusion that I should probably return south. That was part of the experience that made it feel real.
This.
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Edited by CaptainMace
True. The equestrian class, which was a hilarious anachronism from the time of the Punic Wars onwards. I think you have it backwards though, they served as the cavalry because they could afford a horse. By the time the state starting providing military gear they had long since become a social class without necessarily a military role.
There's a strong chance I got confused about this indeed ^^ but I've always had the idea struck in my head that the horse they used were "lended" by the state and represented their bind to it, some sort of "public" horse that is. Thanks for the precisions though.
Sure it is, the game is set in a former colonial frontier, where the colonist exploited and enslaved the natives... Usually it this point, it turns into a "black and white" story\morality (pun intended), with the white devils who are corrupt, evil and without any redeemable qualities and the brave and courageous people of color who are all saints and philosophers.So yeah it is good to see a splash of history and reminders that human nature isn't bound by skin color or circumstances. In our case vallia culture belong to the oldest, most advanced and expansive empire, they are elitist and the most prominent slave traders. I'd love to see how it plays out.
I don't need a game to remind that, I just read some History. I although avoid the television.
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A 3rd century Roman did not hold any knighthoods.Indeed.
Though there were knights in the roman society, if I'm not mistaken they were basically ranked under senators in term of importance, but distinguished from the regular citizen. They served the state and were, for that purpose, given a horse. Fun fact, knight in french is chevalier, from the word cheval (=horse), although gave the word chivalry. Pretty sure there's the same etymology in latin, italian and other romance languages.
So there were knights in Rome, the word just didn't mean the same.
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Diplomacy seems to be more about carefully choosing dialog options than building a character in a particular way. This being said, and although pretty much anything can affect dialogs, some stats will probably give more dialog options than other, like Intelligence or Perception.
So If you put some points in Intelligence, I guess you'll have more options in dialogs, including ways to resolves situations without fighting. But overall, through the reputation system, I'll bet that anybody will encounter diplomatic options and, on the other hand, will see himself unable to talk his way out. Reputation, if well done which i'm confident about in PoE, is a double edged sword.

Why is release date so close to Bloodborne?
in Pillars of Eternity: General Discussion (NO SPOILERS)
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Edited by CaptainMace
Richer at the very least. Because I frankly don't know who's crazy enough to afford a ps4 just for Bloodborne, unless there's another actual game on that machine, but I didn't see any.