Thanks for the update.
About the stronghold, a remark and a question :
- On stronghold, trees are cut on the outside of the wall, that prevent enemy sneaking on the defenders and allows them to shoot incomings nuisances. It would be more "realist" to cut down those trees.
- Is there more advanced states of the stronghold (yes, I like strongholds...)? Like more buildings, bigger, with moats, catapults on the walls, as you transform your little backwater fortress into a fortified city of respectable size (there certainly seem to be space enough within the walls), with trade and all.
Something even more advanced than Neverwinter Night 2, and if possible with more freedom and possibility to manage it (I don't ask for a strategic game, but as well go all the way to a respectable noble lord, that would be fun for those interested).
Asking to be able to build a small army and launch it on a difficult mission or two, to assist us or even alone, would be awesome, but that might be tricky to implement.