Jump to content

Nym

Members
  • Posts

    52
  • Joined

  • Last visited

Everything posted by Nym

  1. Yes, I found that, but it doesn't appear to have an anchor function. I thought the forum might not have the custom code for anchors. However, the hyperlink tool references them, so I thought they might be in here somewhere.
  2. I'd like to add a table of contents to a post, but for the life of me I can't figure out what the command is for anchors here.
  3. They function as Redpred says, Enfeeble also doesn't have the 16 difficult cap of Web. You might not have them unlocked in your collection. If you go to the main menu and look in the gallery, you can find Enfeeble in the Chapter 1 deck under spells, Scry is Chapter 3.
  4. Also, it's worth having a couple of Enfeebles around in you inventories somewhere. Carrying a single copy of the spell on maps where you don't always want to fight the Villian/Henchmen (like Into the Mountains) it can be super useful. Importantly, Enfeeble, as opposed to most other evade effects, places the monster on the top of the deck, which lets you isolate the Villian. The only downside being it's a dead card in your hand until you encounter the Villian, and cards in hand are at a huge premium, so it's not necessarily worth toting it on most maps.
  5. I haven't played the boardgame, but for the iOS version on Legendary difficulty, I'm not a fan of Illusionist. Any monster you Mind Trick with Invisibility is a monster you haven't cleared, and it can end up getting shuffled back into the encounter deck the next time you cast Augury. I find the +1 hand size of the Evoker more useful, even if the other abilities are blah, along with packing a couple Fire/Lighting Bolts for anything Swipe can't handle. My ideal loadout for him would probably be... 2x Swipe 2x Firebolt 2x Haste (Haste is amazing on Legendary, extra explores plus movement to help deal with the adjacent movement requirement) 2x Incendiary Cloud 1x Scry 2x Augury (Replaced Scry once later story mode chapters allow more points in Recovery) That said, I agree that he is the best support, especially for larger parties on Legendary. His titanic hand size means that he'll almost always be holding a decent set of location agnostic assist tools, and not being dependent on blessings means that he can spend them at will without worrying about draining his deck. The one notable downside is that he functions mostly as combat assist since the skill buff spells are dramatically inferior to blessings, so much so that not even the ability to recharge them makes up for it. Not a huge deal, though, as combat rolls are the most common in the game so he won't spend any time gathering dust. Seoni, for her part, is no slouch. She's probably the second best support on Legendary (Lem is kinda trash) and is a much faster explore than Ezren. With 2-4x Haste and 2x Scry she can tear through location decks with abandon.
×
×
  • Create New...