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dukem

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About dukem

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  1. I always considered RPG's as a fantasy simulation with other rules. the ones provided by the game. does magic exist ? does space travel exist ? do parallel universes exist ? You escape into another world with an rpg and therefore lack of realism is a disturbance. I think it's important. making the world believable within it's given rules is important for a good rpg. examples: - creatures that drop what they wield - npc availabity depending on day time or in general go about their business (in the 90's game mags used that as a criteria for the quality of the rpg.) etc.
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