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Evil_Sarevok

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  1. I'd rather not deal with romances at all, rather sick of the romances that Bioware did a fair bit, not so much the "they exist" more the Dragon Age style of every single female (or hell some of the males) getting very touchy for getting to know them all, but that was mainly due to bad coding in them practically all thinking there was something going on between your character and them at a certain point, or being very static in terms of only moving foward at set points in the story. Heck, I'd be half inclined to just remove all of the character that wernt "mine" from the party, and play it similar to Icewind Dale, removing any chance of that sort of romance, and also having a party thats fully tailored to my own needs (I cant remember if that was eventually made possible or not anymore), most of the issues I had with, for example, Baldurs Gate, was the very poor character statistics, and inefficient builds, which made me prefer Icewind Dale over Baldurs Gate, even with the lack of inter party dialogue. Character romances are all well and good, but I have yet to see a game that pulls them off without issues, or them feeling very static and uninteresting. I'd rather just not have them at all, to be honest, especially after the debacle that was the ME series, its left romances within games with a very sour taste.
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