Jump to content

Cykoth

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Cykoth

  1. Ah the goldboxes! I miss those....they were a huge improvement graphically and tactically over The Bards Tale and Eye of the Beholder.
  2. I like this approach, it makes each armor type feel unique. Something similar has already been seen in Arcanum and Fallout. For example, Arcanum's plate armors caused the wearer to suffer more damage from electrical attacks while Fallout's metal and Tesla armors were better at deflecting laser beams than most other armor types. Scientifically that's backwards. The better conductivity of metal armor would cause electrical attacks to channel around the wearer and into the ground. http://jockohomo.tum...h-voltage-tesla Heat and cold would be a problem though; they should just go right through to the inner padding. I submit that it is not scientifically backwards, unless you assume that by wearing plate armor you are essentially wearing a perfect Faraday cage which would in fact ground electrical attacks leaving the wearer perfectly intact. But the ability to be perfectly grounded I would suggest is extremely remote, and that in fact you would be cooked like a lobster wearing plate.
  3. Well, I very much enjoyed the Halloween themed video! These project updates really make me glad I was a Kickstarter member. On to the Armor topic.....I think some science background might help with reasons to wear different types of armor. I'm assuming that there will be various types of elemental damage in the game. Fire, Ice, Electrical, Poison, Acid that sort of thing. I think persons in heavy plate armor would be at a severe disadvantage to the conductivity of metal. Heat, cold, electricity: those things could affect the wearer in more adverse ways. It could be assumed that natural armors (especially certain hide armors) would lend more insulative effects, or at least the possibility thereof. While the converse could be thought of for permeable types of damage like poison and acid. Heavy plate armors would not be microscopically porous like natural "skin" types of armors. Damage types that were say lipid soluble would be quite harmful to wearers of leathers. Just some thoughts to throw around. Whatever is in the game, just have it make SENSE. The game mechanics are very important, but give me real world reasons and in game lore/traditions for what I might want to wear to protect my precious innards! Cyk
×
×
  • Create New...