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About simland

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  1. I would have backed the game, but no physical tier if I had known the quality of the goods. I should take a pic of my map as it's easier to read most of the pics I've seen than mine in real life. My wife, on her own, when I was opening it up said, "That looks horrible, it wasn't even cut well." Also the manual is certainly thicker than anything you normally buy these days (assuming you get anything physical), but the text from what others have said, is out dated (I haven't bothered to read it) and there is little in terms of formatting or helpful information. Again, all the more d
  2. I thought I was the only one that was super disappointed. The map looks worse in person. If you stand far away from it, it's easier to read. Sort of like pointillism. I was even more disappointed when I opened up the digital version of the map to see a very good and very detailed map. The HD version, when opened in photoshop, revealed that the resolution could have supported a much larger printing. The manual is also pretty pathetic. I was expecting something that resembles the Strategy Guide minus all the spoilers. It doesn't help that they build you up with a fantastic box,
  3. Why would anyone want DRM? This is so confusing. If you really must play IN steam, then you can always run an outside EXE from steam. If you are worried about achieves or badges, then I guess that makes sense?
  4. Currently designing my own "tabletop" system as I have a number of issues with standard d20. My thoughts on armor/weapons: "+" and "-" were once awesome and made upgrades easy to identify. However, they have been supplanted by thematic upgrades. Examples: build quality, material, magic properties, item history, and upkeep status. Upgrades are not as easy to identify, but us min-maxers love a challenge. I strongly believe that a player should be able to end the game with the same weapon/armor that they started with. Crazy? My reasoning is that we often find ourselves looking for that
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