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shadbaze

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Everything posted by shadbaze

  1. I am pretty sure, the romances stopped in the underdark and went on when you were out of there. I may be mistaken about the place, but there were definately points in the game, that halted progress in the character dialoges. I stand corrected. It was only an example that I made up. I don't remember where exactly it happened, but I got some romance Dialogues in places where it just did'nt fit.
  2. I enjoyed the romances in Baldurs gate 2 very much and would like too see something resemblant in PE. A few tweaks to the BG2 System: - Relationships should'nt end just because of ONE wrong answer (Maybe implement somthing like a hook-question to get back on the right track) - More dialogue options per dialogue that lead to success (Does anyone how careful you've had to pick in the Jaheira dialogues? *sigh*) - The last thing i want to hear in a Dungeon with a ton of Beholders, is that my main char got someone pregnant. Goes for all romance dialogues. (Seriously Aerie, youre preggers and the right time for you to discuss this is in the Underdark?) - If you work with trigger events for romances, make sure that players actually stumble upon these triggers and dont have to google how to get things further (Jaheira, again) - Make alignment count, not in the sense that every character just says "Uuh, you're Lawful good and I'm the wicked witch of the east, I don't want to talk to you", more in a sense that they are struggling with themselves. Would be silly if this would work for all romances, but one or two characters with flexible alignment would be nice What BG2 did right is the depth, no cutscenes, the different characters rivalising for your love.
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