@Piccolo:
Wow, you like to paint with some broad brushes don't ya! You assume alot of things you know? It's gotta be your way, because obiously the rest of us should be able to see that your ways are better? NO exits for any one you say? You must leave the vast majority of your hard earned loot there in the dungeon you say? LOL, Please do go on. Why don't you go on and tell the rest of us how the WHOLE game should be in your infinite wisdom? Every one is different and every one deserves a chance to enjoy the game in there own way. If the game makers are smart, and I believe they are, they'll make the game so everyone has a chance to be happy. Not simply those like you.
I love the idea of having a huge dungeon and I'd also love not having to abandon the vast majority of the loot I get there in the dungeon because of limited inventory space. You assume those like me who don't want to be deprived of what we spent our real life time playing for in this game won't dive in to it without thought? You want there to be no exits? Then maybe the developers will put in an option at character creation (or maybe in options for greater freedom to switch back and forth) that removes or perminantly seals all level exits except the one on the last floor for those like you? In the case of perminantly sealed but still there, maybe whenever the character touches the sealed exit doors they get a message like, No exit for JOO!