I play rpgs for the sake of immersion which I get from dialogue, story, choices, quests, interesting characters, lore and things of that nature. Gameplay, combat and all that is entirely secondary. Of course I wish they too had depth and remained interesting but its still secondary. If an rpg had the most perfect gameplay mechanics and combat ever to grace the world but the things that get me immersed failed I wouldnt play it. Prepare your flamethrowers for I also love romances, befriending companions, cutscenes, VOs and on some occasions even voiced PCs. Suppose you would call me a biowarian but bioware certainly hasnt made much games of my tastes recently. There have been some good bits but every game within the last five years has been flawed in one way or another. Some have been total failures (looking at you DA2). Theyve been dumbing down every aspect I like. Its not about watching a set characters story but forging my own. Another world and life that I can live in and affect is what gets me to play rpgs.
Why this project caught my interest and why I donated is because it promised depth and complexity instead of the dumbing down recent games have received. As I understand that depth and complexity will also extend to choices, dialogue, quests etc.