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Ghent-Krath

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Everything posted by Ghent-Krath

  1. Wow! That's absolutely wonderful :D If somebody else has another idea, fell free to post a reply
  2. I've returned to the Ebon Hawk with the Mandalorian guide from the camp on Dxun in order to get ready to go to Onderon with Mandalore. My problem is that every time I try to exit to the landing jungle I just get a black screen, and I have to close the game through the task manager. It also happens if I cheat, warp to the jungle, and then try to exit to the landing from there. My computer meets all the requirements, and as I've hinted, I've been in the jungle landing before. Does anyone have a suggestion to what might be/fix my problem?
  3. kk, my bad I did a search and didn't think of looking behind "hidden topics" :D I don't think that Hayden Christensen looks girly, but maybe that's just me
  4. Because I have long hair myself It looks extremely stupid to most men, but there are some exceptions I wrote that there should be some male faces with long hair, not that all of them should have Great ^_^
  5. After skimming the first three pages of this forum and performing a search on portraits, I was surprised not to see any threads about the character creation. So therefore, I'll start a thread about it :D I'd like to have far more (good) portraits in the Sith Lords. There was one male face I liked. I think that you should add more male portraits with long hair. Especially now that you start off as a Jedi since most Jedi have long hair. I don't know what BioWare has against men with long hair, but there weren't any male heads with long hair in Neverwinter Nights either. Something I'd actually also like you to add in the sequel, but that's another topic I never looked at the female portraits because I only played Knights of the Old Republic as male, though... If you weren't so far in development I'd suggest that you would make a better character creation than just picking a portrait, but I guess that KotOR's works fine as well (And please either increase the maximum level or remove it completely. It was a pain in the you know what in KotOR )
  6. About the inventory. I always wondered why there are containers on the Ebon Hawk because there is no use for them; you can carry all your items on you, so why bother saving it in containers? I'd like an inventory with limited space because it would add more realism to the game. My
  7. I think that the "chance of destroying the box content if you use weapons to bash it" is a good idea because it makes the security skill (more) worthwhile I think that a bashing animation for lightsabers would be cool, and I think that I have read a post by one of the developers or whatever, somewhere, stating that an animation for opening doors with lightsabers already has been done at this time
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