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handup

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  1. Alpha Protocol did something interesting by giving you in-game perks for doing certain things, and also gave you bonuses to gameplay so you felt like you actually won something, instead of feeling like a dog being thrown a bone. Plus it was character specific, so it felt like character development. I'd like to see something like this implemented in PE. Also, I'd also like the dossier and Sis to be in the game.
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