Good day people. Also accept please my excuse for any grammatical and semantic mistakes - English is not my native language. Later I can duplicate this text on russian, if you want).
So, let us have a little chat about the new-Obsidian-game-which-not-be-done.
First of all, what kind of game it should be? cRPG? Fantasy cRPG? No. Of course, Obsidian's Fantasy cRPG whill be wery good. But it will not make money for the company. No doubt, you people love this kind of games. Fallout, Planescape, Newerwinter Nights 2... God, I grew up on this games. And I love them as much as you. But we are few. This Obsidian's Fantasy cRPG game can not create the new customer base. Game is a product, and product must be sold. How much people will buy Project Eternity? How do you think? Even in the best scenario profits will be not enough for creating new AAA-project. So, how about Action-RPG? We allready have god experience of Fallout:New Vegas. About 6 000 000 sold copies, as I know, may be more in these latter days. And we have example of Mass Effect and Skyrim. Yes, that's our way - Action RPG. Modern gamers knew what kind of game it is and ready pay for it.
Second question - IP. This will be Action-RPG about what? I hear a lot of title names: Battle Angel Alita, Legacy of Kain, Warhammer (40000 and FB), Dr., God'damn, Who... What the Hell happend with you, people? Really. why you whant give your money to the owner of IP? Are you forget, that money from Fallout: New Vegas goes to Bethesda? How long you think greatest rpg-studio on the world must make games and have nothing from it? So, we need a new IP. Our own IP. But we allready create our own IP - Alpha protocol, and it's busted. So, we must use an "new-old-ip". Title wich disappeared from big scene for a lon time. Like it was with Fallout in 2008, or how it was with Wasteland now. But what title it must be? Isewind Dale? Noup, Interplay and Wizards of the Coast keep this IP. What about Planescape? Oh, we allready have Torment in progress... Sounds, like we have not our own IP. Yes, we haven't. But our Senior programmer have! Tim Cain and his Arcanum. Arcanum have a history, it have a name. It's make a PR-program much more easyer and cheaper, than a cration of new AAA-IP. And here we are - Arcanum Action-RPG. I think, I told enough for now. If you want, I can tell about the setting or/and gamepaly, but it's not nesesary right now.
And again - accept my excuse for any grammatical and semantic mistakes - English is not my native language.