I'm wondering though, what's the reason behind making several wizard spells foe only. In my opinion not being able to cast them amidst companions added a nice tactical challenge, as one had to try to keep the foes' movement under control, in order to efficiently use these AoE effects.
Patch Notes: 1.05
in Pillars of Eternity Support Blog
A blog by Darren Monahan in General
Posted
Thanks for the bugfixes!
I'm wondering though, what's the reason behind making several wizard spells foe only. In my opinion not being able to cast them amidst companions added a nice tactical challenge, as one had to try to keep the foes' movement under control, in order to efficiently use these AoE effects.