I'd like Obsidian to continue what MCA did in Torment, that is to say questioning the genre's unspoken rules...
For example i'm fed up with RPG's where everyone pretends to ignore that you're more powerful than anyone else (and that always happens unless you stop playing). The Birthright setting (AD&D) adressed that problem in a good way : from the beginning you were to play a king or a religious leader, or even a guildmaster (a powerful guy, yes, but with responsabilities).
Besides, the part in NWN2 where you had to manage your stronghold was a highlight, despite its limitations, and yo