I'd like to see something like a technological thriller set within a persistent open world environment (like a closed colony ship/Island/large orbital space station). Something potentially Sci-fi/Futuristic/Cyber-punk, but without recourse to the usual tropes in terms of visual styling that have become synonymous with those genres, or illogical concessions to game play (Adam Jensen - head of Sarif security having to mooch ammo everywhere for instance). Also something where in violence is rare and the killing of someone is hugely significant. I'm not against violence, but I think we've had enough cannon fodder in games (the kill count in a typical FPS is ludicrous tbh), and it would be good to see the medium move beyond the waves of red shirts approach and make the act of violence impactful (as it should be) rather than the norm. I think by the time I encountered that 'special someone' in GTA IV I'd executed over 600 people, so whether I let him live or die was kind of meaningless (even more so given I had no sense of betrayal by him in the game). Where as deciding whether Henry Leland should live or die was a big moment. More of that please.