Everything posted by Durentyr
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[CLASS BUILD] The Bloody Parry - a fine cоcktail of tanking, casting and leeching health
I am trying this build at the moment. What do you recommend as a party composition? On re-reading I see you say this cannot be the primary tank which makes sense since he cannot engage enemies until later levels. I am already level 7, but can mod things myself. Currently running Xoti as a SC Priest I modded Konstanten to be a Devoted/Skald, not sure if he could tank (Also not sure if he should go for for flail devoted for Sun and Moon instead of Sabre for Sasha's Singing Scimitar) I want to take Aloth with me, thinking of either SC Mage or Rogue/Wizard My last party member is Maia as Rogue/Ranger. I feel like Chanter and Priest is very good for this build. Thinking a Cipher might also help. Not sure you my Aloth and Maia Advice appreciated!
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Toxic Tactician Build?
Thank you very much! 😁
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Toxic Tactician Build?
"Toxic Strike with the mortar applies the poison DoT to every enemy in the AoE, too. Pretty damn powerful." Whoa!! Didn't think of that! Thank you! "If you get Clear Out you can put Hand Mortar in the main hand and a melee weapon in the offhand (to unlock the use of Clear Out which is melee only). Clear Out will still be executed with the mortar though and every enemy in the cone of Clear Out will trigger an AoE shot of the mortar which then will trigger a disorienting cone with every crit." Ok! Never saw that! Good to know the fighter is able to trigger Brilliant Tactician themselves "Picking a second class that profits most from replenishing resources means picking a class with otherwise limited resources" Ok, I think I will still take Rogue, but if you think there is a really powerful combo for party play please do let me know! Thanks for all the input!
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Toxic Tactician Build?
I have been looking at builds I want to try out and make a custom party. I have never played the Tactician. I was looking around on the forum and it is clear you need a source of blind like Chill Fog and a Cipher with Phantom Foes. So if you play solo you need a Tactician/Cipher, but this is not needed in party play as someone else can spam those spells. I saw some build with an Assassin gaining Brilliant to spam invisibility, but I was thinking that I would like to make a build that can stack Toxic Strike. From what I understand it stacks with itself and can get very devastating. Any thoughts?
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Arkemyr's Brilliant Departure: Is there a list of Spells that don't reveal you?
I did some quick modding and tested it just to be sure and you are right, only Wall of Thorns from Druid Spell list works. The other indirect DOT area spells all reveal me.
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Arkemyr's Brilliant Departure: Is there a list of Spells that don't reveal you?
Thank you very much! I am surprised that guide is incorrect, helps me plan 😁
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Arkemyr's Brilliant Departure: Is there a list of Spells that don't reveal you?
Based on the Brilliant GameFAQ " Arkemyr's Brilliant Departure gives you an invisibility that plain just doesn't break so long as you don't hurt an enemy. Yes, you can debuff enemies. You can even apply DoT effects, so long as they don't have an initial attack roll that can damage the enemy (so no Touch of Rot, but yes Plague of Insects)." So it is not a matter of dealing damage or not, but how the damage is dealt. So if I had to understand this correctly then it looks like Druid has most of the spells that allow you to remain invisible while doing damage? Based on the description, without testing these are my guesses for what qualifies (This excludes obvious spells that do not do damage): Wizard: Chill Fog? Wall of Flame? Wall of Force? Wall of Many Colours? Maura's Writhing Tentacles Malignant Cloud Druid: Insect Swarm Infestation of Maggots Wicked Briars? Wall of Thorns? Nature's Terror? Plague of Insects Venombloom Priest: Shining Beacon? Searing Seal? Any of these spells known not to work? Anything I am missing? Also I am guessing that you could play a Ciper and mind-control from stealth and let the enemies kill each other. You might need some Blood magic to keep it up, and Psion for Focus.
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Would a Druid/Assassin
Thank you so much! Really great insights! So glad someone as knowledgeable as you is still around on the forums. I took a very long break from this game. Did a few back-to-back runs, and the game is very long so burned out a bit. If I understand correctly, Embrace of the Earth Talon should benefit from Deep Wounds since it is Slash Damage. Nothing in the tooltip specifies the damage has to come from a weapon from what I see on wikis.
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Would a Druid/Assassin
I am thinking of starting a fight with a CC spell like Overwhelming Wave from stealth with the Assassin bonuses for increased damage, and longer CC from a crit from stealth.