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malkere

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About malkere

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  1. is it like DS I and II? absolutely not. from what I've seen in videos ya they share loot, but the drop/drop-out basically means it single player usually =/ one player hosts and controls camera and everything. another player can drop-in on that game and work with the host, but it's ultimately not their game. is that wrong? in other words, can a -saved- level 5 anjali join a level 1 lucas and then -save- before logging out?? or is it all based on the hosts data?
  2. Thanks for the review, I read the whole thing, and enjoyed it, am looking forward to start playing tomorrow. a few things though.. first off I`m a PC user. second off, I pre-ordered this game because I loved DS1 and DS2. why did I love them? 1. Pause. lets you play all the characters in your party at once. lets you play on hard without dying in two hits. lets you think, lets you look, is -definitive- of the series, and what separates DS 1 and 2 from other games (also what makes ID and BG great games) 2. Open development. based on skill usage. based on choices. based on spell/items usage. open. what is DS3 missing? 1. Pause. 2. Open development. 3. Totally built for Xbox making the menus/camera ugly and hard to navigate [compared to any other game on the PC] =[ maybe great for Xbox/PS3 users, but not what is expected on a real system (a computer). I mean, if we want to call this Dungeon Crawl 1. or Dungeon Adventure 1. or something like that I would have NO complaints, I just plain wouldn`t have bought the game... but it`s called Dungeon Siege 3, and has NONE of the defining aspect of 1 nor 2. I don`t think this game deserves anything over a 75/100. But I`ve only played demo, so it`s hard to take me serious... Just a big dissapointment after looking forward to this game for the past couple years.
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