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AceMcAwesome

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About AceMcAwesome

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  1. I've put a few hours into the game, single player is good, however everything went south quickly when i started a private mulitplayer game with a friend. The major thing I noticed was that the players basically have a shared view and are basically leashed to one another should they want to go anywhere. This really broke the game for me. In DS1, as a group we could walk around and quickly learned that we should be sticking together if we wanted to succeed. However forcing the players to move together on the same screen is frustrating, especially considering you can't split up to look for treasure, retreat (unless everyone is doing it, so individual healing is almost impossible), and not to mention renders all the long range combat pretty much pointless as everyone has to basically share the same space - so its melee room only. This effectively renders half of the combat options useless in online mode - not to mention that it feels like the game is making us use 'safety scissors' because "it can't trust us using the 'big boy' scissors". It just makes the online experience frustrating and feel very restricted - especially with any more than two people. I've dabbled in some public games as well and have basically heard the same thing echoed there too. Normally I don't sign up to forums, but seeing as the developers are actively trying to make it better, I'm more than happy to give some feedback. I feel that such a small thing is dragging a good game down to a very mediocre experience. Also, I am aware that the view scrolling thing is being worked on at the moment, this is not the same issue, however, I am grateful for the little things too. Glad that the developers are still working to make this game good, so much better than the ones that just release their game into the world and abandon it. Thanks again.
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