This is exceptionally frustrating as stands, makes a range character incredibly tough to control when trying to move backwards away from mobs... it's almost impossible to steer up a corridor or around a corner in this manner. I find it to be the hardest aspect of the boss fights so far --- not going where I expect to as I move away! My poor Katarina has a blooodied face from all the walls she's smacked into.
I have not yet played a melee character so do not know if this is as bad or not for them.
I am very pleased this is getting fixed, thank you!
Additionally, I really think you need to consider a change so that characters can roll sideways as well as just back and forwards. Unless I'm missing something, I cannot get this to happen!
Apart from this, I have found I have adapted to the control system much quicker than I expected based upon the complaints I have read. I actually find it works for the style of the game pretty well, tbh.
I don my asbestos underpants, as I say... I'm quite enjoying the game thus far.