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rick_wong128

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  1. It would be nice if destroyed built items have a grace period, in which the "blueprint" or shadow of the item on its unbuilt stage is left after something is destroyed, be it during an invasion or some random bug attack. i say this because sometimes there is massive destruction (looking at the queen ****roach body slam) and it gets hard to remember what was actually in that place, to compensate there can be loss of construction materials of the destroyed item (just saying, not sure if there is already that mechanic in the game)
  2. Sometimes, when "riding" AXL, there are some animations that have a pushing effect, i have been twice thrown into de air, once in the start (managed to fall inside arena and got resurrected to continue fighting) and the other time happened at fight's end, AXL ended dead, but my teammate was tossed to a corner, outside of normal reach, and now his backpack is stuck somewhere inaccessible.

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