
Raven Scar
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Everything posted by Raven Scar
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I'm liking the recipes, just one slight adjustment, Cricket Hoppers (bounce shoes. Good name??) 3 crude rope instead of 4, no idea why but 4 seems a wee bit excessive to me, 3 seems ok
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I've got an abundance of ant, weaver and mite parts, it's insane. But yeah maybe use the Grinder and we could grind flower petals with grub goo and some colour stuff for different paints, maybe chocolate chunks for black, billy hog for an ochre (reddish brown), etc, the petals could be the base RGB colours and the additional parts could be used for non RGB but still use the petals.
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i thought that was my stick drift lol, glad it's not, so on that note, Agreed
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QoL Feature Requests
Raven Scar replied to evilkittenofdoom's topic in Grounded 2: Feedback & Suggestions
i agree G2 is amazing. In answer to your list 1. I mentioned this on another post, but, a Hot Deposit/Build From Storage Distance setting in custom game settings would appease everyone, settings could be: G1 Original 20cm. G2 Standard 40cm. Enhanced 80cm. Extreme 160cm. Infinite. That said the 40cm is a radius from the player 2. They are working on that 3. You're not dumb, I don't think you can harvest them without cutting the grass. That said, maybe we could use a bow to break the ice 4. Agreed, Buggys have separation anxiety, especially my ANTonio Banderas (yes I'm crazy lol) but when you jump off your buggy, say on a resource run, you can look at it and press LT to make it stay put (don't know PC key) but it would be nice to not have it crowd you 5. Yeah some form of buggy aid is needed 6. Maybe we could use the Plating to upgrade it like we do armour, sound suggestion 7. Not really a needed feature, especially if you Sort your inventory whenever you access it, a habit i suggest getting into, and learning the sorted layout. That said, those category designations for the Hotpouch needs to come back 8. Yes, absolutely yes, and Hot Deposit from the buggy inventory, the number of times i ran out of food, only to find my ANTonio had some is mad -
Nights are much darker than Grounded 1
Raven Scar replied to Vixen525's topic in Grounded 2: Feedback & Suggestions
honestly not a bad idea, instead of a standard trinket though, how about an automatic lantern that sits in the trinket slot, that turns on at 1900 and off at 0700. Or allow us to upgrade the headlamp to match our armour, or a variant for each archetype, so a circlet lamp for mage, ladybug or snail for fighter etc, basically using the corresponding resources, they could name them Mage Light, Fighter lamp, Rogue Light, etc -
Bug Issues and Suggestions
Raven Scar replied to Kqrin's topic in Grounded 2: Feedback & Suggestions
the water droplets can be collected, just fiddly to jump, use the Weavers intimidate to drop it. Also camel spider is a great suggestion, but they live in hot arid desert climates and personally i don't want to be sunning it up in the playground only to hear that infernal screech at the spider boiling alive. Black Widow needs to make a return, she is a must, maybe in the Community Garden area, you're walking through, collecting mushrooms, and she leaps at you from on high lol -
Wouldn't It Be Nice If...
Raven Scar replied to garbagepukestupidname's topic in Grounded 2: Feedback & Suggestions
the slow descend bungie web sounds amazing and could work, not sure the button on pc but the RB on controller shoots a web if tapped, maybe we would need to hold it to shoot a web line, and descend that way. As for Weaver immunity, wouldn't be realistic, those buggers fight all the time, territorial as hell from what I've seen in the garden where i used to live -
Nights are much darker than Grounded 1
Raven Scar replied to Vixen525's topic in Grounded 2: Feedback & Suggestions
it's highly likely fireflies will return so with that the headlamp should return as well, not sure on when -
Slight spoiler, you can get it still, the roach, Major Beserker, is a roach queen, that trinket is a roach queen drop, guaranteed Major Beserker, but i know of 2 more queens that have a chance to drop it, Toxic Anthill, and right up on top of the Firepit
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Further storage distance access
Raven Scar replied to Staidlightning's topic in Grounded 2: Feedback & Suggestions
if your building a replica of the Palace of Versailles (analogy for insanely huge like peeps do) then having a Build from Storage Distance option in the Custom Game Settings menu, when it comes, would be great for builders, maybe have the G1 original 20cm, the G2 standard 40cm, then have say larger at 80cm, then extreme at 160cm, then infinite. Honestly I feel a setting like this would appease everyone -
The only fix atm is to try not to jump of anything too high
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Camp perimeter/build limit
Raven Scar replied to jammychap's topic in Grounded 2: Feedback & Suggestions
Brilliant ideas, BUT, the way Hot Deposit AND Build From Storage works, is not fixed to the storage, its a radius around the player, that said the radius has doubled from G1, which was 20cm, it is now ~40cm radius from your character, in short you could have a huge storage room, one chest per item (if you're psychotic lol) and as long as you have a dedicated Hot Deposit chest in the middle, you're fine as long as you don't exceed 40cm from that chest TL:DR - Hot Deposit is 40cm from your teens location -
had a thought, we can edit lighting, but i would love to edit the Stuffed Bugs. For example, change the eye colour from standard black to the angry red or even O.R.C. blue, change variety so standard variant or O.R.C. variant or Buggy variant (although that one may confuse people lol), and also change their poses so instead of just stood there, maybe have standard pose, attack, wary (I've noticed the front 2 legs of the weaver mount lift up when threatened), charge attack, block etc. Would be nice to see the scenes the community creates
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love the suggestions, Ladybuggys (love that name lol) perfect hauler tank The ability to see your buggies inventory when mounted would be nice, like it appears next to yours when you open the Sca.b The qa wheel, personally, i want the G1 version, adding the categories instead of just the items, once you add an item you're locked in until you change it Speed build multi prints sounds perfect, go harvest a cr*p ton of grass, then just hold the button as you move along the floors Agreed, but, what if you have a shield, your charge attack actually blocks with the shield while charging, only power attacks can stop your charge Oh, i love those free for alls (sarcasm btw) its worse when a mosquito and stinker get involved I think, quote me if I'm wrong, the mounted archer is actually planned
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i want my mushroom bricks back, maybe we could make some paint from grub goo and use it on decals, graffiti etc
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The Hot Deposit is kinda buggy, it keeps putting my bow away, but only if I haven't used it for a while, but yes it deposits all resources that currently have a matching item, unless the chest is full, but you just hold the key on one chest and it sorts everything, everywhere
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Experience & findings after 8 hours
Raven Scar replied to vibegamer's topic in Grounded 2: Feedback & Suggestions
web bridges are slow because spider webs are sticky, like walking across honey The omnitool is a unique addition and yes I get the hate but it is a lot better than swapping tools just to attack a mosquito when your digging clay Tier 2 and up, yeah I agree, but once tier 3 is in fully, the outlook may change The armours aren't pick what looks good, they may have the same stats but its the buffs/perks you want to look at, ie. Wolf armour deals poison damage on a charge attack with poison weapons, the Weaver armour doesn't Torches are an off hand item, so it will replace the shield, 2 handed and duel wield weapons, that being said it would be nice if you could have one of the daggers with the torch Ladybugs are weird with that I'm assuming you didn't play G1 in early access, it was exactly the same, just with a lot less in the beginning And that is why you don't skip dialogue on the first playthrough Early game is planning phase, but yeah, you stand around alot You can actually have 2 worker ants but its slightly buggy and sometimes they bugger off on there own Antenna bugs? If you mean O.R.C. bugs, the ones that beep, they actually have increased stats I haven't had to select perspective when loading my game, that might be a bug Hoops has grown up, she "matured" but yes bring back the original personalities, unless its a lore thing BUGS: Backpack, pause game, click game repair, reset backpacks. It puts them outside the tutorial area, if they're not there, save and load Not too sure on the summoning The buggy returns to the nest when you enter the Chill, its a thing, not a bug Web bridges have very weird physics, but its a new game, and Early Access Not played in mp, can't help there, apologies Hope this helps. -
bounce shoes sound good but dont over power them, say half your standard jump height added for T1, T2 is 3 quarters added, T3 is double jump height Twin Arrow Trinket, link it to Perfect Draw, so a Perfect Draw shoots 2 arrows Not sure on a Boomerang though it sounds unique
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We currently have no way to get rid of shells
Raven Scar replied to Arctica's topic in Grounded 2: Feedback & Suggestions
you could attempt to move it or just fence it off and wait for tier 3, at least you will know where it is, plus it might make a stylistic addition to the basic flooring -
Add a changelog in the starting menu
Raven Scar replied to veroaghe's topic in Grounded 2: Feedback & Suggestions
I agree, you can look on News section of the official website, but having a basic breakdown in game would be nice -
Base building suggestion
Raven Scar replied to Raven Scar's topic in Grounded 2: Feedback & Suggestions
Yeah didn't read that before posting but it's all good now lol -
i understand what your saying but that's kinda more effort than ease, imagine you have 10 storage chests, each one full of perfectly sorted resources, you would have a very difficult time looking through them just to put 3 items on the rack, or even if you could sort by chest, saya drop down menu, still difficult, most people don't name chests. its actually easier to have the items in your inventory and add them
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suggestions/ideas More traps and depth
Raven Scar replied to Sorumeito's topic in Grounded 2: Feedback & Suggestions
i like the DnD aspect. But what if you, the player, needs to run a gauntlet, like the maze on the picnic table in G1, just larger, harder and darker, more enemies, a bunch of different traps. The reward; a disc, allowing you to build the traps -
crickets are coming, along with earwigs in the winter update. Look at the Roadmap, its on there