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Martek

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About Martek

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    lord_silverfall

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  • Location
    Alicia's Bakery, Bruhl. You know the place!
  • Interests
    Video Games, Tabletop RPG's, Game Design, Writing, Computers, and everything "nerdy"!

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  • Pillars of Eternity Backer Badge
  • Deadfire Backer Badge
  • Deadfire Fig Backer
  1. First off here's my files for reference....always good to have those. Hopefully this link works. https://www.dropbox.com/s/4d57jrmdqbah2pa/PillarsSaveFailure.zip?dl=0 My problem has been ongoing since lauch but has become more common after entering Defiane Bay. Basically every so often the game will just stop saving whether by F5 for a new save from menu. In the output file attached you can see my attempts to quicksave and the failures that follwed. What's weird is the bug is compeltely random. I'll zone into a new zone and it'll save fine. I fight a battle and it'll save fine. I fight another battle and it will fail to quicksave or save in any form. I've tried all the standard fixes like reinstalling on Steam, Admin, and all that. It's just interesting that it seems random from playing. Also as a fix I try every time to load into a new area and it hangs on the loading screen. I'm sure this issue is around this forum somewhere but I can't find it. As a note I can keep playing I just can't hit a loading screen or save anywhere so it becoems pointless to try. If i exit the game and reload it'll load everything but the autosave without issue. After this it's just luck if I can keep going. The output log shows an error when deleting the old autosave but I haven't coded in years and got nothing from it. Some Facts: Steam version As Admin Already reinstalled twice I think that covers the basics. Any help would be appreciated! Thanks and keep up the good work guys!
  2. I don't know if it completely fixed it but I had the exact same errors. I have the saves working by going to appData - locallow and deleting the Obsidian folder, or just the pillars folder. I then restarted the game and it can save fine. Still checking the cutscene thing after the dungeon. Might have been a bad referene to the old Beta files. Not sure though.
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